mirror of
https://github.com/86Box/86Box.git
synced 2026-02-23 01:48:21 -07:00
remove some code that was stupid, add void to fucntions
This commit is contained in:
@@ -139,7 +139,7 @@ option(DISCORD "Discord Rich Presence support"
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option(DEBUGREGS486 "Enable debug register opeartion on 486+ CPUs" OFF)
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# Remove when merged, should just be -D
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option(NV_LOG "NVidia RIVA 128 debug logging" ON)
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option(NV_LOG_ULTRA "Even more NVidia RIVA 128 debug logging" OFF)
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option(NV_LOG_ULTRA "Even more NVidia RIVA 128 debug logging" ON)
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if (NV_LOG)
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add_compile_definitions(ENABLE_NV_LOG)
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@@ -24,12 +24,12 @@ void nv3_render_current_bpp_dfb_16(uint32_t address);
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void nv3_render_current_bpp_dfb_32(uint32_t address);
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void nv3_render_write_pixel(nv3_position_16_t position, uint32_t color, nv3_grobj_t grobj);
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uint8_t nv3_render_read_pixel_8(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination);
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uint16_t nv3_render_read_pixel_16(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination);
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uint32_t nv3_render_read_pixel_32(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination);
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uint8_t nv3_render_read_pixel_8(nv3_position_16_t position, nv3_grobj_t grobj);
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uint16_t nv3_render_read_pixel_16(nv3_position_16_t position, nv3_grobj_t grobj);
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uint32_t nv3_render_read_pixel_32(nv3_position_16_t position, nv3_grobj_t grobj);
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uint32_t nv3_render_get_vram_address(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination);
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uint32_t nv3_render_get_vram_address(nv3_position_16_t position, nv3_grobj_t grobj);
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uint32_t nv3_render_to_chroma(nv3_color_expanded_t expanded);
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nv3_color_expanded_t nv3_render_expand_color(uint32_t color, nv3_grobj_t grobj); // Convert a colour to full RGB10 format from the current working format.
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@@ -47,12 +47,7 @@ void nv3_class_010_method(uint32_t param, uint32_t method_id, nv3_ramin_context_
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/* This is the last one*/
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nv3->pgraph.blit.size.w = (param & 0xFFFF);
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nv3->pgraph.blit.size.h = ((param >> 16) & 0xFFFF);
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nv_log("Method Execution: S2SB Size %04x,%04x grobj_0=0x%08x\n", nv3->pgraph.blit.point_in.x, nv3->pgraph.blit.point_in.y, grobj.grobj_0);
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/* Some blits have (point_in == point_out) ???? */
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if (nv3->pgraph.blit.point_in.x == nv3->pgraph.blit.point_out.x
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&& nv3->pgraph.blit.point_in.y == nv3->pgraph.blit.point_out.y)
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return;
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nv_log("Method Execution: S2SB Size %04x,%04x grobj_0=0x%08x\n", nv3->pgraph.blit.size.w, nv3->pgraph.blit.size.h, grobj.grobj_0);
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/* Some of these seem to have sizes of 0, so skip */
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if (nv3->pgraph.blit.size.h == 0
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@@ -35,7 +35,7 @@ void nv3_generic_method(uint32_t param, uint32_t method_id, nv3_ramin_context_t
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{
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/* mthdCreate in software(?)*/
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case NV3_ROOT_HI_IM_OBJECT_MCOBJECTYFACE:
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nv_log("mthdCreate obj_name=0x%08x\n", param);
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//nv_log("mthdCreate obj_name=0x%08x\n", param);
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nv3_pgraph_interrupt_invalid(NV3_PGRAPH_INTR_1_SOFTWARE_METHOD_PENDING);
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break;
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// set up the current notification request/object
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@@ -38,8 +38,8 @@ static video_timings_t timing_nv3t_pci = { .type = VIDEO_PCI, .write_b = 2, .wri
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static video_timings_t timing_nv3t_agp = { .type = VIDEO_AGP, .write_b = 2, .write_w = 2, .write_l = 1, .read_b = 20, .read_w = 20, .read_l = 21 };
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// Prototypes for functions only used in this translation unit
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void nv3_init_mappings_mmio();
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void nv3_init_mappings_svga();
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void nv3_init_mappings_mmio(void);
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void nv3_init_mappings_svga(void);
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bool nv3_is_svga_redirect_address(uint32_t addr);
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uint8_t nv3_svga_in(uint16_t addr, void* priv);
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@@ -873,7 +873,7 @@ void nv3_prom_write(uint32_t address, uint32_t value)
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}
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// Initialise the MMIO mappings
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void nv3_init_mappings_mmio()
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void nv3_init_mappings_mmio(void)
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{
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nv_log("Initialising MMIO mapping\n");
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@@ -913,7 +913,7 @@ void nv3_init_mappings_mmio()
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}
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void nv3_init_mappings_svga()
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void nv3_init_mappings_svga(void)
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{
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nv_log("Initialising SVGA core memory mapping\n");
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@@ -944,14 +944,14 @@ void nv3_init_mappings_svga()
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nv3);
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}
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void nv3_init_mappings()
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void nv3_init_mappings(void)
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{
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nv3_init_mappings_mmio();
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nv3_init_mappings_svga();
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}
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// Updates the mappings after initialisation.
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void nv3_update_mappings()
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void nv3_update_mappings(void)
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{
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// sanity check
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if (!nv3)
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@@ -1177,6 +1177,7 @@ void* nv3_init_pci(const device_t* info)
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nv3 = (nv3_t*)calloc(1, sizeof(nv3_t));
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nv3->nvbase.bus_generation = nv_bus_pci;
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nv3_init(info);
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return nv3;
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}
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// This function simply allocates ram and sets the bus to agp before initialising.
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@@ -1185,6 +1186,7 @@ void* nv3_init_agp(const device_t* info)
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nv3 = (nv3_t*)calloc(1, sizeof(nv3_t));
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nv3->nvbase.bus_generation = nv_bus_agp_1x;
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nv3_init(info);
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return nv3;
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}
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void nv3_close(void* priv)
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@@ -1210,7 +1212,7 @@ void nv3_close(void* priv)
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}
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// See if the bios rom is available.
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int32_t nv3_available()
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int32_t nv3_available(void)
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{
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return rom_present(NV3_VBIOS_ASUS_V3000_V151)
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|| rom_present(NV3_VBIOS_DIAMOND_V330_V162)
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@@ -30,7 +30,7 @@
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#include <86box/nv/vid_nv3.h>
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/* Check the line bounds */
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void nv3_class_011_check_line_bounds()
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void nv3_class_011_check_line_bounds(void)
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{
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uint32_t relative_x = nv3->pgraph.image_current_position.x - nv3->pgraph.image.point.x;
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//uint32_t relative_y = nv3->pgraph.image_current_position.y - nv3->pgraph.image.point.y;
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@@ -174,7 +174,7 @@ void nv3_render_blit_screen2screen(nv3_grobj_t grobj)
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old_position.y = nv3->pgraph.blit.point_in.y + y;
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/* 32bit buffer */
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buf_position = (nv3->pgraph.blit.size.w * y);
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vram_position = nv3_render_get_vram_address(old_position, grobj, false);
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vram_position = nv3_render_get_vram_address(old_position, grobj);
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memcpy(&nv3_s2sb_line_buffer[buf_position], &nv3->nvbase.svga.vram[vram_position], size_x);
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}
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@@ -184,7 +184,7 @@ void nv3_render_blit_screen2screen(nv3_grobj_t grobj)
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{
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buf_position = (nv3->pgraph.blit.size.w * y);
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new_position.y = nv3->pgraph.blit.point_out.y + y;
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vram_position = nv3_render_get_vram_address(new_position, grobj, true);
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vram_position = nv3_render_get_vram_address(new_position, grobj);
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memcpy(&nv3->nvbase.svga.vram[vram_position], &nv3_s2sb_line_buffer[buf_position], size_x);
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}
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@@ -221,6 +221,8 @@ void nv3_render_blit_screen2screen(nv3_grobj_t grobj)
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else if (nv3->pgraph.blit.point_out.y <= nv3->pgraph.blit.point_in.y) // equals case, just use out
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blit_position.y = nv3->pgraph.blit.point_out.y;
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uint32_t buf_end = ((nv3->nvbase.svga.bpp + 1) >> 3) * xsize * ysize;
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nv3_render_current_bpp(&nv3->nvbase.svga, blit_position, blit_size, grobj);
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//if (nv3->pgraph.boffset[dst_buffer] <= buf_end)
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//nv3_render_current_bpp(&nv3->nvbase.svga, blit_position, blit_size, grobj);
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}
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@@ -219,30 +219,23 @@ uint32_t nv3_render_set_pattern_color(nv3_color_expanded_t pattern_colour, bool
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}
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/* Combine the current buffer with the pitch to get the address in the framebuffer to draw from for a given position. */
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uint32_t nv3_render_get_vram_address(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination)
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uint32_t nv3_render_get_vram_address(nv3_position_16_t position, nv3_grobj_t grobj)
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{
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uint32_t vram_x = position.x;
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uint32_t vram_y = position.y;
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uint32_t current_buffer = (grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_SRC_BUFFER) & 0x03;
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/* test DST_BUFFER code
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I assume for 2d at least only one is allowed at a time
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*/
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uint32_t destination_buffer = 5; // 5 = just use the source buffer
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if (use_destination)
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{
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uint32_t destination_buffer = 5; // 5 = just use the source buffer
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// src is hardcoded to 1, dst to 0. Hmm...
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if ((grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_DST_BUFFER0_ENABLED) & 0x01) destination_buffer = 0;
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if ((grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_DST_BUFFER1_ENABLED) & 0x01) destination_buffer = 1;
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if ((grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_DST_BUFFER2_ENABLED) & 0x01) destination_buffer = 2;
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if ((grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_DST_BUFFER3_ENABLED) & 0x01) destination_buffer = 3;
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if ((grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_DST_BUFFER0_ENABLED) & 0x01) destination_buffer = 0;
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if ((grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_DST_BUFFER1_ENABLED) & 0x01) destination_buffer = 1;
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if ((grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_DST_BUFFER2_ENABLED) & 0x01) destination_buffer = 2;
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if ((grobj.grobj_0 >> NV3_PGRAPH_CONTEXT_SWITCH_DST_BUFFER3_ENABLED) & 0x01) destination_buffer = 3;
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if (destination_buffer != current_buffer
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&& destination_buffer != 5)
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current_buffer = destination_buffer;
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}
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if (destination_buffer != current_buffer
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&& destination_buffer != 5)
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current_buffer = destination_buffer;
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uint32_t framebuffer_bpp = nv3->nvbase.svga.bpp;
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@@ -300,19 +293,19 @@ nv3_position_16_t nv3_render_get_dfb_position(uint32_t vram_address)
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}
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/* Read an 8bpp pixel from the framebuffer. */
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uint8_t nv3_render_read_pixel_8(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination)
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uint8_t nv3_render_read_pixel_8(nv3_position_16_t position, nv3_grobj_t grobj)
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{
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// hope you call it with the right bit
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uint32_t vram_address = nv3_render_get_vram_address(position, grobj, use_destination);
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uint32_t vram_address = nv3_render_get_vram_address(position, grobj);
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return nv3->nvbase.svga.vram[vram_address];
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}
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/* Read an 16bpp pixel from the framebuffer. */
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uint16_t nv3_render_read_pixel_16(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination)
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uint16_t nv3_render_read_pixel_16(nv3_position_16_t position, nv3_grobj_t grobj)
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{
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// hope you call it with the right bit
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uint32_t vram_address = nv3_render_get_vram_address(position, grobj, use_destination);
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uint32_t vram_address = nv3_render_get_vram_address(position, grobj);
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uint16_t* vram_16 = (uint16_t*)(nv3->nvbase.svga.vram);
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vram_address >>= 1; //convert to 16bit pointer
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@@ -321,10 +314,10 @@ uint16_t nv3_render_read_pixel_16(nv3_position_16_t position, nv3_grobj_t grobj,
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}
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/* Read an 16bpp pixel from the framebuffer. */
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uint32_t nv3_render_read_pixel_32(nv3_position_16_t position, nv3_grobj_t grobj, bool use_destination)
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uint32_t nv3_render_read_pixel_32(nv3_position_16_t position, nv3_grobj_t grobj)
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{
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// hope you call it with the right bit
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uint32_t vram_address = nv3_render_get_vram_address(position, grobj, use_destination);
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uint32_t vram_address = nv3_render_get_vram_address(position, grobj);
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uint32_t* vram_32 = (uint32_t*)(nv3->nvbase.svga.vram);
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vram_address >>= 2; //convert to 32bit pointer
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@@ -372,7 +365,7 @@ void nv3_render_write_pixel(nv3_position_16_t position, uint32_t color, nv3_grob
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if (!nv3_render_chroma_test(color, grobj))
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return;
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uint32_t pixel_addr_vram = nv3_render_get_vram_address(position, grobj, true);
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uint32_t pixel_addr_vram = nv3_render_get_vram_address(position, grobj);
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uint32_t rop_src = 0, rop_dst = 0, rop_pattern = 0;
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uint8_t bit = 0x00;
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@@ -481,7 +474,7 @@ void nv3_render_write_pixel(nv3_position_16_t position, uint32_t color, nv3_grob
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}
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/* Ensure the correct monitor size */
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void nv3_render_ensure_mode()
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void nv3_render_ensure_screen_size(void)
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{
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bool changed = false; //doesn't check if the res is the same?
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@@ -570,7 +563,11 @@ void nv3_render_current_bpp_dfb_32(uint32_t address)
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void nv3_render_current_bpp(svga_t *svga, nv3_position_16_t pos, nv3_size_16_t size, nv3_grobj_t grobj)
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{
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/* Ensure that we are in the correct mode. Modified SVGA core code */
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nv3_render_ensure_mode();
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nv3_render_ensure_screen_size();
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/* Don't try and draw stuff that is past the buffer, but, leave it in Video RAM */
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//if (nv3->nvbase.last_buffer_address > (((nv3->nvbase.svga.bpp + 1) >> 3) * xsize * ysize))
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//return;
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switch (nv3->nvbase.svga.bpp)
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{
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@@ -622,7 +619,7 @@ void nv3_render_15bpp(nv3_position_16_t pos, nv3_size_16_t size, nv3_grobj_t gro
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for (uint32_t y = 0; y < size.h; y++)
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{
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/* re-set the vram address because we are basically "jumping" halfway across a line here */
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vram_base = nv3_render_get_vram_address(pos, grobj, true) & nv3->nvbase.svga.vram_display_mask;
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vram_base = nv3_render_get_vram_address(pos, grobj) & nv3->nvbase.svga.vram_display_mask;
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for (uint32_t x = 0; x < size.w; x++)
|
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{
|
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@@ -661,7 +658,7 @@ void nv3_render_16bpp(nv3_position_16_t pos, nv3_size_16_t size, nv3_grobj_t gro
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for (uint32_t y = 0; y < size.h; y++)
|
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{
|
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/* re-get the vram address because we are basically "jumping" halfway across a line here */
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vram_base = nv3_render_get_vram_address(pos, grobj, true) & nv3->nvbase.svga.vram_display_mask;
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vram_base = nv3_render_get_vram_address(pos, grobj) & nv3->nvbase.svga.vram_display_mask;
|
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for (uint32_t x = 0; x < size.w; x++)
|
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{
|
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@@ -700,7 +697,7 @@ void nv3_render_32bpp(nv3_position_16_t pos, nv3_size_16_t size, nv3_grobj_t gro
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for (uint32_t y = 0; y < size.h; y++)
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{
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/* re-get the vram address because we are basically "jumping" halfway across a line here */
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vram_base = nv3_render_get_vram_address(pos, grobj, true) & nv3->nvbase.svga.vram_display_mask;
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vram_base = nv3_render_get_vram_address(pos, grobj) & nv3->nvbase.svga.vram_display_mask;
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for (uint32_t x = 0; x < size.w; x++)
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||||
|
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@@ -39,7 +39,7 @@ nv_register_t pbus_registers[] = {
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{ NV_REG_LIST_END, NULL, NULL, NULL}, // sentinel value
|
||||
};
|
||||
|
||||
void nv3_pbus_init()
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void nv3_pbus_init(void)
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{
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nv_log("Initialising PBUS...");
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||||
|
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@@ -30,7 +30,7 @@
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||||
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||||
/* Nvidia DMA Engine */
|
||||
|
||||
void nv3_dma_translate_address()
|
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void nv3_dma_translate_address(void)
|
||||
{
|
||||
|
||||
}
|
||||
@@ -29,7 +29,7 @@
|
||||
#include <86box/nv/vid_nv.h>
|
||||
#include <86box/nv/vid_nv3.h>
|
||||
|
||||
void nv3_pextdev_init()
|
||||
void nv3_pextdev_init(void)
|
||||
{
|
||||
nv_log("Initialising PEXTDEV....\n");
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@ nv_register_t pfb_registers[] = {
|
||||
{ NV_REG_LIST_END, NULL, NULL, NULL}, // sentinel value
|
||||
};
|
||||
|
||||
void nv3_pfb_init()
|
||||
void nv3_pfb_init(void)
|
||||
{
|
||||
nv_log("Initialising PFB...");
|
||||
|
||||
|
||||
@@ -77,7 +77,7 @@ nv_register_t pfifo_registers[] = {
|
||||
};
|
||||
|
||||
// PFIFO init code
|
||||
void nv3_pfifo_init()
|
||||
void nv3_pfifo_init(void)
|
||||
{
|
||||
nv_log("Initialising PFIFO...");
|
||||
|
||||
@@ -347,7 +347,7 @@ uint32_t nv3_pfifo_read(uint32_t address)
|
||||
return ret;
|
||||
}
|
||||
|
||||
void nv3_pfifo_trigger_dma_if_required()
|
||||
void nv3_pfifo_trigger_dma_if_required(void)
|
||||
{
|
||||
// Not a thing for cache0
|
||||
|
||||
@@ -697,7 +697,7 @@ NV_USER writes always go to CACHE1
|
||||
*/
|
||||
|
||||
// Pulls graphics objects OUT of cache0
|
||||
void nv3_pfifo_cache0_pull()
|
||||
void nv3_pfifo_cache0_pull(void)
|
||||
{
|
||||
// Do nothing if PFIFO CACHE0 is disabled
|
||||
if (!nv3->pfifo.cache0_settings.pull0 & (1 >> NV3_PFIFO_CACHE0_PULL0_ENABLED))
|
||||
@@ -887,7 +887,7 @@ void nv3_pfifo_cache1_push(uint32_t addr, uint32_t param)
|
||||
}
|
||||
|
||||
// Pulls graphics objects OUT of cache1
|
||||
void nv3_pfifo_cache1_pull()
|
||||
void nv3_pfifo_cache1_pull(void)
|
||||
{
|
||||
// Do nothing if PFIFO CACHE1 is disabled
|
||||
if (!nv3->pfifo.cache1_settings.pull0 & (1 >> NV3_PFIFO_CACHE1_PULL0_ENABLED))
|
||||
@@ -956,7 +956,7 @@ void nv3_pfifo_cache1_pull()
|
||||
}
|
||||
|
||||
// THIS IS PER SUBCHANNEL!
|
||||
uint32_t nv3_pfifo_cache1_num_free_spaces()
|
||||
uint32_t nv3_pfifo_cache1_num_free_spaces(void)
|
||||
{
|
||||
// get the index
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
#include <86box/nv/classes/vid_nv3_classes.h>
|
||||
|
||||
// Initialise the PGRAPH subsystem.
|
||||
void nv3_pgraph_init()
|
||||
void nv3_pgraph_init(void)
|
||||
{
|
||||
nv_log("Initialising PGRAPH...");
|
||||
// Set up the vblank interrupt
|
||||
|
||||
@@ -28,9 +28,7 @@
|
||||
#include <86box/nv/vid_nv.h>
|
||||
#include <86box/nv/vid_nv3.h>
|
||||
|
||||
|
||||
|
||||
void nv3_pmc_init()
|
||||
void nv3_pmc_init(void)
|
||||
{
|
||||
nv_log("Initialising PMC....\n");
|
||||
|
||||
@@ -58,7 +56,7 @@ nv_register_t pmc_registers[] = {
|
||||
{ NV_REG_LIST_END, NULL, NULL, NULL}, // sentinel value
|
||||
};
|
||||
|
||||
uint32_t nv3_pmc_clear_interrupts()
|
||||
uint32_t nv3_pmc_clear_interrupts(void)
|
||||
{
|
||||
nv_log_verbose_only("Clearing IRQs\n");
|
||||
pci_clear_irq(nv3->nvbase.pci_slot, PCI_INTA, &nv3->nvbase.pci_irq_state);
|
||||
|
||||
@@ -34,7 +34,7 @@ nv_register_t pme_registers[] = {
|
||||
{ NV_REG_LIST_END, NULL, NULL, NULL}, // sentinel value
|
||||
};
|
||||
|
||||
void nv3_pme_init()
|
||||
void nv3_pme_init(void)
|
||||
{
|
||||
nv_log("Initialising PME...");
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
#include <86box/nv/vid_nv.h>
|
||||
#include <86box/nv/vid_nv3.h>
|
||||
|
||||
void nv3_pramdac_init()
|
||||
void nv3_pramdac_init(void)
|
||||
{
|
||||
nv_log("Initialising PRAMDAC\n");
|
||||
|
||||
@@ -83,7 +83,7 @@ void nv3_pramdac_memory_clock_poll(double real_time)
|
||||
}
|
||||
|
||||
// Gets the vram clock register.
|
||||
uint32_t nv3_pramdac_get_vram_clock_register()
|
||||
uint32_t nv3_pramdac_get_vram_clock_register(void)
|
||||
{
|
||||
// the clock format is packed into 19 bits
|
||||
// M divisor [7-0]
|
||||
@@ -94,7 +94,7 @@ uint32_t nv3_pramdac_get_vram_clock_register()
|
||||
+ (nv3->pramdac.memory_clock_p << 16); // 0-3
|
||||
}
|
||||
|
||||
uint32_t nv3_pramdac_get_pixel_clock_register()
|
||||
uint32_t nv3_pramdac_get_pixel_clock_register(void)
|
||||
{
|
||||
return (nv3->pramdac.pixel_clock_m)
|
||||
+ (nv3->pramdac.pixel_clock_n << 8)
|
||||
@@ -119,7 +119,7 @@ void nv3_pramdac_set_pixel_clock_register(uint32_t value)
|
||||
nv3_pramdac_set_pixel_clock();
|
||||
}
|
||||
|
||||
void nv3_pramdac_set_vram_clock()
|
||||
void nv3_pramdac_set_vram_clock(void)
|
||||
{
|
||||
// from driver and vbios source
|
||||
float frequency = 13500000.0f;
|
||||
@@ -150,7 +150,7 @@ void nv3_pramdac_set_vram_clock()
|
||||
rivatimer_set_period(nv3->nvbase.memory_clock_timer, time);
|
||||
}
|
||||
|
||||
void nv3_pramdac_set_pixel_clock()
|
||||
void nv3_pramdac_set_pixel_clock(void)
|
||||
{
|
||||
// frequency divider algorithm from old varcem/86box/pcbox riva driver,
|
||||
// verified by reversing NT drivers v1.50e CalcMNP [symbols] function
|
||||
|
||||
@@ -41,7 +41,7 @@ nv_register_t ptimer_registers[] = {
|
||||
};
|
||||
|
||||
// ptimer init code
|
||||
void nv3_ptimer_init()
|
||||
void nv3_ptimer_init(void)
|
||||
{
|
||||
nv_log("Initialising PTIMER...");
|
||||
|
||||
|
||||
@@ -39,7 +39,7 @@ nv_register_t pvideo_registers[] = {
|
||||
};
|
||||
|
||||
// ptimer init code
|
||||
void nv3_pvideo_init()
|
||||
void nv3_pvideo_init(void)
|
||||
{
|
||||
nv_log("Initialising PVIDEO...");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user