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https://github.com/esphome/esphome.git
synced 2026-01-25 22:12:09 -07:00
Compare commits
20 Commits
prefs_enca
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sse_ids
| Author | SHA1 | Date | |
|---|---|---|---|
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cef3aa5b1b | ||
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011407ea8b | ||
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1141e83a7c | ||
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214ce95cf3 | ||
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3a7b83ba93 | ||
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cc2f3d85dc | ||
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723f67d5e2 | ||
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70e45706d9 | ||
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56a2a2269f | ||
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d6841ba33a | ||
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10cbd0164a | ||
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d285706b41 | ||
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ef469c20df | ||
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6870d3dc50 | ||
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9cc39621a6 | ||
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c4f7d09553 | ||
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ab1661ef22 | ||
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ccbf17d5ab | ||
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bac96086be | ||
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c32e4bc65b |
@@ -9,7 +9,7 @@ static const char *const TAG = "bl0940.number";
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void CalibrationNumber::setup() {
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float value = 0.0f;
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if (this->restore_value_) {
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this->pref_ = this->make_entity_preference<float>();
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this->pref_ = global_preferences->make_preference<float>(this->get_preference_hash());
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if (!this->pref_.load(&value)) {
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value = 0.0f;
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}
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@@ -360,7 +360,8 @@ void Climate::add_on_control_callback(std::function<void(ClimateCall &)> &&callb
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static const uint32_t RESTORE_STATE_VERSION = 0x848EA6ADUL;
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optional<ClimateDeviceRestoreState> Climate::restore_state_() {
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this->rtc_ = this->make_entity_preference<ClimateDeviceRestoreState>(RESTORE_STATE_VERSION);
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this->rtc_ = global_preferences->make_preference<ClimateDeviceRestoreState>(this->get_preference_hash() ^
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RESTORE_STATE_VERSION);
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ClimateDeviceRestoreState recovered{};
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if (!this->rtc_.load(&recovered))
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return {};
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@@ -187,7 +187,7 @@ void Cover::publish_state(bool save) {
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}
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}
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optional<CoverRestoreState> Cover::restore_state_() {
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this->rtc_ = this->make_entity_preference<CoverRestoreState>();
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this->rtc_ = global_preferences->make_preference<CoverRestoreState>(this->get_preference_hash());
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CoverRestoreState recovered{};
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if (!this->rtc_.load(&recovered))
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return {};
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@@ -41,7 +41,7 @@ void DutyTimeSensor::setup() {
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uint32_t seconds = 0;
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if (this->restore_) {
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this->pref_ = this->make_entity_preference<uint32_t>();
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this->pref_ = global_preferences->make_preference<uint32_t>(this->get_preference_hash());
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this->pref_.load(&seconds);
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}
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@@ -12,6 +12,7 @@ from esphome.const import (
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KEY_FRAMEWORK_VERSION,
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)
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from esphome.core import CORE
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from esphome.cpp_generator import add_define
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CODEOWNERS = ["@swoboda1337"]
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@@ -42,6 +43,7 @@ CONFIG_SCHEMA = cv.All(
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async def to_code(config):
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add_define("USE_ESP32_HOSTED")
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if config[CONF_ACTIVE_HIGH]:
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esp32.add_idf_sdkconfig_option(
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"CONFIG_ESP_HOSTED_SDIO_RESET_ACTIVE_HIGH",
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@@ -227,7 +227,8 @@ void Fan::publish_state() {
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constexpr uint32_t RESTORE_STATE_VERSION = 0x71700ABA;
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optional<FanRestoreState> Fan::restore_state_() {
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FanRestoreState recovered{};
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this->rtc_ = this->make_entity_preference<FanRestoreState>(RESTORE_STATE_VERSION);
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this->rtc_ =
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global_preferences->make_preference<FanRestoreState>(this->get_preference_hash() ^ RESTORE_STATE_VERSION);
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bool restored = this->rtc_.load(&recovered);
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switch (this->restore_mode_) {
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@@ -350,7 +350,8 @@ ClimateTraits HaierClimateBase::traits() { return traits_; }
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void HaierClimateBase::initialization() {
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constexpr uint32_t restore_settings_version = 0xA77D21EF;
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this->base_rtc_ = this->make_entity_preference<HaierBaseSettings>(restore_settings_version);
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this->base_rtc_ =
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global_preferences->make_preference<HaierBaseSettings>(this->get_preference_hash() ^ restore_settings_version);
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HaierBaseSettings recovered;
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if (!this->base_rtc_.load(&recovered)) {
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recovered = {false, true};
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@@ -515,7 +515,8 @@ haier_protocol::HaierMessage HonClimate::get_power_message(bool state) {
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void HonClimate::initialization() {
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HaierClimateBase::initialization();
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constexpr uint32_t restore_settings_version = 0x57EB59DDUL;
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this->hon_rtc_ = this->make_entity_preference<HonSettings>(restore_settings_version);
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this->hon_rtc_ =
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global_preferences->make_preference<HonSettings>(this->get_preference_hash() ^ restore_settings_version);
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HonSettings recovered;
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if (this->hon_rtc_.load(&recovered)) {
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this->settings_ = recovered;
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@@ -10,7 +10,7 @@ static const char *const TAG = "integration";
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void IntegrationSensor::setup() {
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if (this->restore_) {
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this->pref_ = this->make_entity_preference<float>();
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this->pref_ = global_preferences->make_preference<float>(this->get_preference_hash());
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float preference_value = 0;
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this->pref_.load(&preference_value);
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this->result_ = preference_value;
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@@ -184,7 +184,7 @@ static inline bool validate_header_footer(const uint8_t *header_footer, const ui
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void LD2450Component::setup() {
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#ifdef USE_NUMBER
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if (this->presence_timeout_number_ != nullptr) {
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this->pref_ = this->presence_timeout_number_->make_entity_preference<float>();
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this->pref_ = global_preferences->make_preference<float>(this->presence_timeout_number_->get_preference_hash());
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this->set_presence_timeout();
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}
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#endif
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@@ -44,7 +44,7 @@ void LightState::setup() {
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case LIGHT_RESTORE_DEFAULT_ON:
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case LIGHT_RESTORE_INVERTED_DEFAULT_OFF:
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case LIGHT_RESTORE_INVERTED_DEFAULT_ON:
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this->rtc_ = this->make_entity_preference<LightStateRTCState>();
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this->rtc_ = global_preferences->make_preference<LightStateRTCState>(this->get_preference_hash());
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// Attempt to load from preferences, else fall back to default values
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if (!this->rtc_.load(&recovered)) {
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recovered.state = (this->restore_mode_ == LIGHT_RESTORE_DEFAULT_ON ||
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@@ -57,7 +57,7 @@ void LightState::setup() {
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break;
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case LIGHT_RESTORE_AND_OFF:
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case LIGHT_RESTORE_AND_ON:
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this->rtc_ = this->make_entity_preference<LightStateRTCState>();
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this->rtc_ = global_preferences->make_preference<LightStateRTCState>(this->get_preference_hash());
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this->rtc_.load(&recovered);
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recovered.state = (this->restore_mode_ == LIGHT_RESTORE_AND_ON);
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break;
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@@ -21,7 +21,7 @@ class LVGLNumber : public number::Number, public Component {
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void setup() override {
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float value = this->value_lambda_();
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if (this->restore_) {
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this->pref_ = this->make_entity_preference<float>();
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this->pref_ = global_preferences->make_preference<float>(this->get_preference_hash());
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if (this->pref_.load(&value)) {
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this->control_lambda_(value);
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}
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@@ -20,7 +20,7 @@ class LVGLSelect : public select::Select, public Component {
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this->set_options_();
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if (this->restore_) {
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size_t index;
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this->pref_ = this->make_entity_preference<size_t>();
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this->pref_ = global_preferences->make_preference<size_t>(this->get_preference_hash());
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if (this->pref_.load(&index))
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this->widget_->set_selected_index(index, LV_ANIM_OFF);
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}
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||||
@@ -14,7 +14,8 @@ void ValueRangeTrigger::setup() {
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float local_min = this->min_.value(0.0);
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float local_max = this->max_.value(0.0);
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convert hash = {.from = (local_max - local_min)};
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this->rtc_ = this->parent_->make_entity_preference<bool>(hash.to);
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uint32_t myhash = hash.to ^ this->parent_->get_preference_hash();
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this->rtc_ = global_preferences->make_preference<bool>(myhash);
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bool initial_state;
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if (this->rtc_.load(&initial_state)) {
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this->previous_in_range_ = initial_state;
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||||
@@ -17,7 +17,7 @@ void OpenthermNumber::setup() {
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if (!this->restore_value_) {
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value = this->initial_value_;
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||||
} else {
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||||
this->pref_ = this->make_entity_preference<float>();
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||||
this->pref_ = global_preferences->make_preference<float>(this->get_preference_hash());
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||||
if (!this->pref_.load(&value)) {
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||||
if (!std::isnan(this->initial_value_)) {
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value = this->initial_value_;
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||||
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||||
@@ -132,7 +132,7 @@ void RotaryEncoderSensor::setup() {
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int32_t initial_value = 0;
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||||
switch (this->restore_mode_) {
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case ROTARY_ENCODER_RESTORE_DEFAULT_ZERO:
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this->rtc_ = this->make_entity_preference<int32_t>();
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||||
this->rtc_ = global_preferences->make_preference<int32_t>(this->get_preference_hash());
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if (!this->rtc_.load(&initial_value)) {
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initial_value = 0;
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||||
}
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@@ -39,7 +39,7 @@ class ValueRangeTrigger : public Trigger<float>, public Component {
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template<typename V> void set_max(V max) { this->max_ = max; }
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||||
void setup() override {
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this->rtc_ = this->parent_->make_entity_preference<bool>();
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||||
this->rtc_ = global_preferences->make_preference<bool>(this->parent_->get_preference_hash());
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bool initial_state;
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||||
if (this->rtc_.load(&initial_state)) {
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this->previous_in_range_ = initial_state;
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||||
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||||
@@ -55,7 +55,7 @@ void SpeakerMediaPlayer::setup() {
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||||
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||||
this->media_control_command_queue_ = xQueueCreate(MEDIA_CONTROLS_QUEUE_LENGTH, sizeof(MediaCallCommand));
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||||
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||||
this->pref_ = this->make_entity_preference<VolumeRestoreState>();
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this->pref_ = global_preferences->make_preference<VolumeRestoreState>(this->get_preference_hash());
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||||
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VolumeRestoreState volume_restore_state;
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if (this->pref_.load(&volume_restore_state)) {
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||||
@@ -16,7 +16,7 @@ void SprinklerControllerNumber::setup() {
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if (!this->restore_value_) {
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value = this->initial_value_;
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} else {
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this->pref_ = this->make_entity_preference<float>();
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||||
this->pref_ = global_preferences->make_preference<float>(this->get_preference_hash());
|
||||
if (!this->pref_.load(&value)) {
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if (!std::isnan(this->initial_value_)) {
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value = this->initial_value_;
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||||
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||||
@@ -34,7 +34,7 @@ optional<bool> Switch::get_initial_state() {
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if (!(restore_mode & RESTORE_MODE_PERSISTENT_MASK))
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return {};
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||||
this->rtc_ = this->make_entity_preference<bool>();
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||||
this->rtc_ = global_preferences->make_preference<bool>(this->get_preference_hash());
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bool initial_state;
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if (!this->rtc_.load(&initial_state))
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return {};
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||||
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||||
@@ -82,7 +82,7 @@ void TemplateAlarmControlPanel::setup() {
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this->current_state_ = ACP_STATE_DISARMED;
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if (this->restore_mode_ == ALARM_CONTROL_PANEL_RESTORE_DEFAULT_DISARMED) {
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uint8_t value;
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this->pref_ = this->make_entity_preference<uint8_t>();
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this->pref_ = global_preferences->make_preference<uint8_t>(this->get_preference_hash());
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if (this->pref_.load(&value)) {
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this->current_state_ = static_cast<alarm_control_panel::AlarmControlPanelState>(value);
|
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}
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@@ -18,7 +18,8 @@ void TemplateDate::setup() {
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state = this->initial_value_;
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} else {
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datetime::DateEntityRestoreState temp;
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this->pref_ = this->make_entity_preference<datetime::DateEntityRestoreState>(194434030U);
|
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this->pref_ =
|
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global_preferences->make_preference<datetime::DateEntityRestoreState>(194434030U ^ this->get_preference_hash());
|
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if (this->pref_.load(&temp)) {
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temp.apply(this);
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return;
|
||||
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||||
@@ -18,7 +18,8 @@ void TemplateDateTime::setup() {
|
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state = this->initial_value_;
|
||||
} else {
|
||||
datetime::DateTimeEntityRestoreState temp;
|
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this->pref_ = this->make_entity_preference<datetime::DateTimeEntityRestoreState>(194434090U);
|
||||
this->pref_ = global_preferences->make_preference<datetime::DateTimeEntityRestoreState>(
|
||||
194434090U ^ this->get_preference_hash());
|
||||
if (this->pref_.load(&temp)) {
|
||||
temp.apply(this);
|
||||
return;
|
||||
|
||||
@@ -18,7 +18,8 @@ void TemplateTime::setup() {
|
||||
state = this->initial_value_;
|
||||
} else {
|
||||
datetime::TimeEntityRestoreState temp;
|
||||
this->pref_ = this->make_entity_preference<datetime::TimeEntityRestoreState>(194434060U);
|
||||
this->pref_ =
|
||||
global_preferences->make_preference<datetime::TimeEntityRestoreState>(194434060U ^ this->get_preference_hash());
|
||||
if (this->pref_.load(&temp)) {
|
||||
temp.apply(this);
|
||||
return;
|
||||
|
||||
@@ -13,7 +13,7 @@ void TemplateNumber::setup() {
|
||||
if (!this->restore_value_) {
|
||||
value = this->initial_value_;
|
||||
} else {
|
||||
this->pref_ = this->make_entity_preference<float>();
|
||||
this->pref_ = global_preferences->make_preference<float>(this->get_preference_hash());
|
||||
if (!this->pref_.load(&value)) {
|
||||
if (!std::isnan(this->initial_value_)) {
|
||||
value = this->initial_value_;
|
||||
|
||||
@@ -11,7 +11,7 @@ void TemplateSelect::setup() {
|
||||
|
||||
size_t index = this->initial_option_index_;
|
||||
if (this->restore_value_) {
|
||||
this->pref_ = this->make_entity_preference<size_t>();
|
||||
this->pref_ = global_preferences->make_preference<size_t>(this->get_preference_hash());
|
||||
size_t restored_index;
|
||||
if (this->pref_.load(&restored_index) && this->has_index(restored_index)) {
|
||||
index = restored_index;
|
||||
|
||||
@@ -20,14 +20,7 @@ void TemplateText::setup() {
|
||||
|
||||
// Need std::string for pref_->setup() to fill from flash
|
||||
std::string value{this->initial_value_ != nullptr ? this->initial_value_ : ""};
|
||||
// For future hash migration: use migrate_entity_preference_() with:
|
||||
// old_key = get_preference_hash() + extra
|
||||
// new_key = get_preference_hash_v2() + extra
|
||||
// See: https://github.com/esphome/backlog/issues/85
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
uint32_t key = this->get_preference_hash();
|
||||
#pragma GCC diagnostic pop
|
||||
key += this->traits.get_min_length() << 2;
|
||||
key += this->traits.get_max_length() << 4;
|
||||
key += fnv1_hash(this->traits.get_pattern_c_str()) << 6;
|
||||
|
||||
@@ -10,7 +10,7 @@ void TotalDailyEnergy::setup() {
|
||||
float initial_value = 0;
|
||||
|
||||
if (this->restore_) {
|
||||
this->pref_ = this->make_entity_preference<float>();
|
||||
this->pref_ = global_preferences->make_preference<float>(this->get_preference_hash());
|
||||
this->pref_.load(&initial_value);
|
||||
}
|
||||
this->publish_state_and_save(initial_value);
|
||||
|
||||
@@ -8,7 +8,7 @@ static const char *const TAG = "tuya.number";
|
||||
|
||||
void TuyaNumber::setup() {
|
||||
if (this->restore_value_) {
|
||||
this->pref_ = this->make_entity_preference<float>();
|
||||
this->pref_ = global_preferences->make_preference<float>(this->get_preference_hash());
|
||||
}
|
||||
|
||||
this->parent_->register_listener(this->number_id_, [this](const TuyaDatapoint &datapoint) {
|
||||
|
||||
@@ -161,7 +161,7 @@ void Valve::publish_state(bool save) {
|
||||
}
|
||||
}
|
||||
optional<ValveRestoreState> Valve::restore_state_() {
|
||||
this->rtc_ = this->make_entity_preference<ValveRestoreState>();
|
||||
this->rtc_ = global_preferences->make_preference<ValveRestoreState>(this->get_preference_hash());
|
||||
ValveRestoreState recovered{};
|
||||
if (!this->rtc_.load(&recovered))
|
||||
return {};
|
||||
|
||||
@@ -185,7 +185,7 @@ void WaterHeater::publish_state() {
|
||||
}
|
||||
|
||||
optional<WaterHeaterCall> WaterHeater::restore_state_() {
|
||||
this->pref_ = this->make_entity_preference<SavedWaterHeaterState>();
|
||||
this->pref_ = global_preferences->make_preference<SavedWaterHeaterState>(this->get_preference_hash());
|
||||
SavedWaterHeaterState recovered{};
|
||||
if (!this->pref_.load(&recovered))
|
||||
return {};
|
||||
|
||||
@@ -531,7 +531,19 @@ static void set_json_id(JsonObject &root, EntityBase *obj, const char *prefix, J
|
||||
memcpy(p, name.c_str(), name_len);
|
||||
p[name_len] = '\0';
|
||||
|
||||
root[ESPHOME_F("id")] = id_buf;
|
||||
// name_id: new format {prefix}/{device?}/{name} - frontend should prefer this
|
||||
// Remove in 2026.8.0 when id switches to new format permanently
|
||||
root[ESPHOME_F("name_id")] = id_buf;
|
||||
|
||||
// id: old format {prefix}-{object_id} for backward compatibility
|
||||
// Will switch to new format in 2026.8.0
|
||||
char legacy_buf[ESPHOME_DOMAIN_MAX_LEN + 1 + OBJECT_ID_MAX_LEN];
|
||||
char *lp = legacy_buf;
|
||||
memcpy(lp, prefix, prefix_len);
|
||||
lp += prefix_len;
|
||||
*lp++ = '-';
|
||||
obj->write_object_id_to(lp, sizeof(legacy_buf) - (lp - legacy_buf));
|
||||
root[ESPHOME_F("id")] = legacy_buf;
|
||||
|
||||
if (start_config == DETAIL_ALL) {
|
||||
root[ESPHOME_F("domain")] = prefix;
|
||||
|
||||
@@ -698,6 +698,10 @@ bool WiFiComponent::wifi_scan_start_(bool passive) {
|
||||
if (!this->wifi_mode_(true, {}))
|
||||
return false;
|
||||
|
||||
// Reset scan_done_ before starting new scan to prevent stale flag from previous scan
|
||||
// (e.g., roaming scan completed just before unexpected disconnect)
|
||||
this->scan_done_ = false;
|
||||
|
||||
struct scan_config config {};
|
||||
memset(&config, 0, sizeof(config));
|
||||
config.ssid = nullptr;
|
||||
|
||||
@@ -14,6 +14,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cinttypes>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#ifdef USE_WIFI_WPA2_EAP
|
||||
#if (ESP_IDF_VERSION_MAJOR >= 5) && (ESP_IDF_VERSION_MINOR >= 1)
|
||||
@@ -828,16 +829,29 @@ void WiFiComponent::wifi_process_event_(IDFWiFiEvent *data) {
|
||||
|
||||
uint16_t number = it.number;
|
||||
scan_result_.init(number);
|
||||
|
||||
// Process one record at a time to avoid large buffer allocation
|
||||
wifi_ap_record_t record;
|
||||
#ifdef USE_ESP32_HOSTED
|
||||
// getting records one at a time fails on P4 with hosted esp32 WiFi coprocessor
|
||||
// Presumably an upstream bug, work-around by getting all records at once
|
||||
auto records = std::make_unique<wifi_ap_record_t[]>(number);
|
||||
err = esp_wifi_scan_get_ap_records(&number, records.get());
|
||||
if (err != ESP_OK) {
|
||||
esp_wifi_clear_ap_list();
|
||||
ESP_LOGW(TAG, "esp_wifi_scan_get_ap_records failed: %s", esp_err_to_name(err));
|
||||
return;
|
||||
}
|
||||
for (uint16_t i = 0; i < number; i++) {
|
||||
wifi_ap_record_t &record = records[i];
|
||||
#else
|
||||
// Process one record at a time to avoid large buffer allocation
|
||||
for (uint16_t i = 0; i < number; i++) {
|
||||
wifi_ap_record_t record;
|
||||
err = esp_wifi_scan_get_ap_record(&record);
|
||||
if (err != ESP_OK) {
|
||||
ESP_LOGW(TAG, "esp_wifi_scan_get_ap_record failed: %s", esp_err_to_name(err));
|
||||
esp_wifi_clear_ap_list(); // Free remaining records not yet retrieved
|
||||
break;
|
||||
}
|
||||
#endif // USE_ESP32_HOSTED
|
||||
bssid_t bssid;
|
||||
std::copy(record.bssid, record.bssid + 6, bssid.begin());
|
||||
std::string ssid(reinterpret_cast<const char *>(record.ssid));
|
||||
|
||||
@@ -649,6 +649,10 @@ bool WiFiComponent::wifi_scan_start_(bool passive) {
|
||||
if (!this->wifi_mode_(true, {}))
|
||||
return false;
|
||||
|
||||
// Reset scan_done_ before starting new scan to prevent stale flag from previous scan
|
||||
// (e.g., roaming scan completed just before unexpected disconnect)
|
||||
this->scan_done_ = false;
|
||||
|
||||
// need to use WiFi because of WiFiScanClass allocations :(
|
||||
int16_t err = WiFi.scanNetworks(true, true, passive, 200);
|
||||
if (err != WIFI_SCAN_RUNNING) {
|
||||
|
||||
@@ -42,6 +42,7 @@
|
||||
#define USE_DEVICES
|
||||
#define USE_DISPLAY
|
||||
#define USE_ENTITY_ICON
|
||||
#define USE_ESP32_HOSTED
|
||||
#define USE_ESP32_IMPROV_STATE_CALLBACK
|
||||
#define USE_EVENT
|
||||
#define USE_FAN
|
||||
|
||||
@@ -92,48 +92,6 @@ StringRef EntityBase::get_object_id_to(std::span<char, OBJECT_ID_MAX_LEN> buf) c
|
||||
|
||||
uint32_t EntityBase::get_object_id_hash() { return this->object_id_hash_; }
|
||||
|
||||
// Migrate preference data from old_key to new_key if they differ.
|
||||
// This helper is exposed so callers with custom key computation (like TextPrefs)
|
||||
// can use it for manual migration. See: https://github.com/esphome/backlog/issues/85
|
||||
//
|
||||
// FUTURE IMPLEMENTATION:
|
||||
// This will require raw load/save methods on ESPPreferenceObject that take uint8_t* and size.
|
||||
// void EntityBase::migrate_entity_preference_(size_t size, uint32_t old_key, uint32_t new_key) {
|
||||
// if (old_key == new_key)
|
||||
// return;
|
||||
// auto old_pref = global_preferences->make_preference(size, old_key);
|
||||
// auto new_pref = global_preferences->make_preference(size, new_key);
|
||||
// SmallBufferWithHeapFallback<64> buffer(size);
|
||||
// if (old_pref.load(buffer.data(), size)) {
|
||||
// new_pref.save(buffer.data(), size);
|
||||
// }
|
||||
// }
|
||||
|
||||
ESPPreferenceObject EntityBase::make_entity_preference_(size_t size, uint32_t version) {
|
||||
// This helper centralizes preference creation to enable fixing hash collisions.
|
||||
// See: https://github.com/esphome/backlog/issues/85
|
||||
//
|
||||
// COLLISION PROBLEM: get_preference_hash() uses fnv1_hash on sanitized object_id.
|
||||
// Multiple entity names can sanitize to the same object_id:
|
||||
// - "Living Room" and "living_room" both become "living_room"
|
||||
// - UTF-8 names like "温度" and "湿度" both become "__" (underscores)
|
||||
// This causes entities to overwrite each other's stored preferences.
|
||||
//
|
||||
// FUTURE MIGRATION: When implementing get_preference_hash_v2() that hashes
|
||||
// the original entity name (not sanitized object_id):
|
||||
//
|
||||
// uint32_t old_key = this->get_preference_hash() ^ version;
|
||||
// uint32_t new_key = this->get_preference_hash_v2() ^ version;
|
||||
// this->migrate_entity_preference_(size, old_key, new_key);
|
||||
// return global_preferences->make_preference(size, new_key);
|
||||
//
|
||||
#pragma GCC diagnostic push
|
||||
#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
|
||||
uint32_t key = this->get_preference_hash() ^ version;
|
||||
#pragma GCC diagnostic pop
|
||||
return global_preferences->make_preference(size, key);
|
||||
}
|
||||
|
||||
std::string EntityBase_DeviceClass::get_device_class() {
|
||||
if (this->device_class_ == nullptr) {
|
||||
return "";
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "string_ref.h"
|
||||
#include "helpers.h"
|
||||
#include "log.h"
|
||||
#include "preferences.h"
|
||||
|
||||
#ifdef USE_DEVICES
|
||||
#include "device.h"
|
||||
@@ -139,12 +138,7 @@ class EntityBase {
|
||||
* from previous versions, so existing single-device configurations will continue to work.
|
||||
*
|
||||
* @return uint32_t The unique hash for preferences, including device_id if available.
|
||||
* @deprecated Use make_entity_preference<T>() instead, or preferences won't be migrated.
|
||||
* See https://github.com/esphome/backlog/issues/85
|
||||
*/
|
||||
ESPDEPRECATED("Use make_entity_preference<T>() instead, or preferences won't be migrated. "
|
||||
"See https://github.com/esphome/backlog/issues/85. Will be removed in 2027.1.0.",
|
||||
"2026.7.0")
|
||||
uint32_t get_preference_hash() {
|
||||
#ifdef USE_DEVICES
|
||||
// Combine object_id_hash with device_id to ensure uniqueness across devices
|
||||
@@ -157,19 +151,7 @@ class EntityBase {
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Create a preference object for storing this entity's state/settings.
|
||||
/// @tparam T The type of data to store (must be trivially copyable)
|
||||
/// @param version Optional version hash XORed with preference key (change when struct layout changes)
|
||||
template<typename T> ESPPreferenceObject make_entity_preference(uint32_t version = 0) {
|
||||
static_assert(std::is_trivially_copyable<T>::value, "T must be trivially copyable");
|
||||
return this->make_entity_preference_(sizeof(T), version);
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Non-template helper for make_entity_preference() to avoid code bloat.
|
||||
/// When preference hash algorithm changes, migration logic goes here.
|
||||
ESPPreferenceObject make_entity_preference_(size_t size, uint32_t version);
|
||||
|
||||
void calc_object_id_();
|
||||
|
||||
StringRef name_;
|
||||
|
||||
Reference in New Issue
Block a user