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23 Commits
libretiny_
...
esp8266_hi
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993765d732 |
@@ -1 +1 @@
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d7d806925e18aeccf22a4f12e2c1f3f4ab49275c6bd1ab3b1e046852afd77f0b
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15dc295268b2dcf75942f42759b3ddec64eba89f75525698eb39c95a7f4b14ce
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@@ -12,6 +12,7 @@ from esphome.const import (
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KEY_FRAMEWORK_VERSION,
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)
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from esphome.core import CORE
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from esphome.cpp_generator import add_define
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CODEOWNERS = ["@swoboda1337"]
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@@ -42,6 +43,7 @@ CONFIG_SCHEMA = cv.All(
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async def to_code(config):
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add_define("USE_ESP32_HOSTED")
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if config[CONF_ACTIVE_HIGH]:
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esp32.add_idf_sdkconfig_option(
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"CONFIG_ESP_HOSTED_SDIO_RESET_ACTIVE_HIGH",
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@@ -192,9 +192,9 @@ def _notify_old_style(config):
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# The dev and latest branches will be at *least* this version, which is what matters.
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ARDUINO_VERSIONS = {
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"dev": (cv.Version(1, 10, 0), "https://github.com/libretiny-eu/libretiny.git"),
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"latest": (cv.Version(1, 10, 0), "libretiny"),
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"recommended": (cv.Version(1, 10, 0), None),
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"dev": (cv.Version(1, 9, 2), "https://github.com/libretiny-eu/libretiny.git"),
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"latest": (cv.Version(1, 9, 2), "libretiny"),
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"recommended": (cv.Version(1, 9, 2), None),
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}
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@@ -29,6 +29,14 @@ void socket_delay(uint32_t ms) {
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// Use esp_delay with a callback that checks if socket data arrived.
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// This allows the delay to exit early when socket_wake() is called by
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// lwip recv_fn/accept_fn callbacks, reducing socket latency.
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//
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// When ms is 0, we must use delay(0) because esp_delay(0, callback)
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// exits immediately without yielding, which can cause watchdog timeouts
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// when the main loop runs in high-frequency mode (e.g., during light effects).
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if (ms == 0) {
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delay(0);
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return;
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}
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s_socket_woke = false;
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esp_delay(ms, []() { return !s_socket_woke; });
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}
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@@ -20,7 +20,7 @@ from .. import template_ns
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CONF_CURRENT_TEMPERATURE = "current_temperature"
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TemplateWaterHeater = template_ns.class_(
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"TemplateWaterHeater", water_heater.WaterHeater
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"TemplateWaterHeater", cg.Component, water_heater.WaterHeater
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)
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TemplateWaterHeaterPublishAction = template_ns.class_(
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@@ -36,24 +36,29 @@ RESTORE_MODES = {
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"RESTORE_AND_CALL": TemplateWaterHeaterRestoreMode.WATER_HEATER_RESTORE_AND_CALL,
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}
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CONFIG_SCHEMA = water_heater.water_heater_schema(TemplateWaterHeater).extend(
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{
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cv.Optional(CONF_OPTIMISTIC, default=True): cv.boolean,
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cv.Optional(CONF_SET_ACTION): automation.validate_automation(single=True),
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cv.Optional(CONF_RESTORE_MODE, default="NO_RESTORE"): cv.enum(
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RESTORE_MODES, upper=True
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),
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cv.Optional(CONF_CURRENT_TEMPERATURE): cv.returning_lambda,
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cv.Optional(CONF_MODE): cv.returning_lambda,
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cv.Optional(CONF_SUPPORTED_MODES): cv.ensure_list(
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water_heater.validate_water_heater_mode
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),
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}
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CONFIG_SCHEMA = (
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water_heater.water_heater_schema(TemplateWaterHeater)
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.extend(
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{
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cv.Optional(CONF_OPTIMISTIC, default=True): cv.boolean,
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cv.Optional(CONF_SET_ACTION): automation.validate_automation(single=True),
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cv.Optional(CONF_RESTORE_MODE, default="NO_RESTORE"): cv.enum(
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RESTORE_MODES, upper=True
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),
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cv.Optional(CONF_CURRENT_TEMPERATURE): cv.returning_lambda,
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cv.Optional(CONF_MODE): cv.returning_lambda,
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cv.Optional(CONF_SUPPORTED_MODES): cv.ensure_list(
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water_heater.validate_water_heater_mode
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),
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}
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)
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.extend(cv.COMPONENT_SCHEMA)
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)
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async def to_code(config: ConfigType) -> None:
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var = cg.new_Pvariable(config[CONF_ID])
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await cg.register_component(var, config)
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await water_heater.register_water_heater(var, config)
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cg.add(var.set_optimistic(config[CONF_OPTIMISTIC]))
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@@ -10,7 +10,7 @@ TemplateWaterHeater::TemplateWaterHeater() : set_trigger_(new Trigger<>()) {}
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void TemplateWaterHeater::setup() {
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if (this->restore_mode_ == TemplateWaterHeaterRestoreMode::WATER_HEATER_RESTORE ||
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this->restore_mode_ == TemplateWaterHeaterRestoreMode::WATER_HEATER_RESTORE_AND_CALL) {
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auto restore = this->restore_state();
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auto restore = this->restore_state_();
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if (restore.has_value()) {
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restore->perform();
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@@ -13,7 +13,7 @@ enum TemplateWaterHeaterRestoreMode {
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WATER_HEATER_RESTORE_AND_CALL,
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};
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class TemplateWaterHeater : public water_heater::WaterHeater {
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class TemplateWaterHeater : public Component, public water_heater::WaterHeater {
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public:
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TemplateWaterHeater();
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@@ -18,7 +18,7 @@ CODEOWNERS = ["@dhoeben"]
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IS_PLATFORM_COMPONENT = True
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water_heater_ns = cg.esphome_ns.namespace("water_heater")
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WaterHeater = water_heater_ns.class_("WaterHeater", cg.EntityBase, cg.Component)
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WaterHeater = water_heater_ns.class_("WaterHeater", cg.EntityBase)
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WaterHeaterCall = water_heater_ns.class_("WaterHeaterCall")
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WaterHeaterTraits = water_heater_ns.class_("WaterHeaterTraits")
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@@ -46,7 +46,7 @@ _WATER_HEATER_SCHEMA = cv.ENTITY_BASE_SCHEMA.extend(
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}
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),
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}
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).extend(cv.COMPONENT_SCHEMA)
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)
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_WATER_HEATER_SCHEMA.add_extra(entity_duplicate_validator("water_heater"))
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@@ -91,8 +91,6 @@ async def register_water_heater(var: cg.Pvariable, config: ConfigType) -> cg.Pva
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cg.add_define("USE_WATER_HEATER")
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await cg.register_component(var, config)
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cg.add(cg.App.register_water_heater(var))
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CORE.register_platform_component("water_heater", var)
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@@ -146,10 +146,6 @@ void WaterHeaterCall::validate_() {
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}
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}
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void WaterHeater::setup() {
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this->pref_ = global_preferences->make_preference<SavedWaterHeaterState>(this->get_preference_hash());
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}
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void WaterHeater::publish_state() {
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auto traits = this->get_traits();
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ESP_LOGD(TAG,
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@@ -188,7 +184,8 @@ void WaterHeater::publish_state() {
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this->pref_.save(&saved);
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}
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optional<WaterHeaterCall> WaterHeater::restore_state() {
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optional<WaterHeaterCall> WaterHeater::restore_state_() {
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this->pref_ = global_preferences->make_preference<SavedWaterHeaterState>(this->get_preference_hash());
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SavedWaterHeaterState recovered{};
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if (!this->pref_.load(&recovered))
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return {};
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@@ -177,7 +177,7 @@ class WaterHeaterTraits {
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WaterHeaterModeMask supported_modes_;
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};
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class WaterHeater : public EntityBase, public Component {
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class WaterHeater : public EntityBase {
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public:
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WaterHeaterMode get_mode() const { return this->mode_; }
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float get_current_temperature() const { return this->current_temperature_; }
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@@ -204,16 +204,15 @@ class WaterHeater : public EntityBase, public Component {
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#endif
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virtual void control(const WaterHeaterCall &call) = 0;
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void setup() override;
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optional<WaterHeaterCall> restore_state();
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protected:
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virtual WaterHeaterTraits traits() = 0;
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/// Log the traits of this water heater for dump_config().
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void dump_traits_(const char *tag);
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/// Restore the state of the water heater, call this from your setup() method.
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optional<WaterHeaterCall> restore_state_();
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/// Set the mode of the water heater. Should only be called from control().
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void set_mode_(WaterHeaterMode mode) { this->mode_ = mode; }
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/// Set the target temperature of the water heater. Should only be called from control().
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@@ -698,6 +698,10 @@ bool WiFiComponent::wifi_scan_start_(bool passive) {
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if (!this->wifi_mode_(true, {}))
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return false;
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// Reset scan_done_ before starting new scan to prevent stale flag from previous scan
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// (e.g., roaming scan completed just before unexpected disconnect)
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this->scan_done_ = false;
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struct scan_config config {};
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memset(&config, 0, sizeof(config));
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config.ssid = nullptr;
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@@ -14,6 +14,7 @@
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#include <algorithm>
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#include <cinttypes>
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#include <memory>
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#include <utility>
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#ifdef USE_WIFI_WPA2_EAP
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#if (ESP_IDF_VERSION_MAJOR >= 5) && (ESP_IDF_VERSION_MINOR >= 1)
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@@ -828,16 +829,29 @@ void WiFiComponent::wifi_process_event_(IDFWiFiEvent *data) {
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uint16_t number = it.number;
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scan_result_.init(number);
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// Process one record at a time to avoid large buffer allocation
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wifi_ap_record_t record;
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#ifdef USE_ESP32_HOSTED
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// getting records one at a time fails on P4 with hosted esp32 WiFi coprocessor
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// Presumably an upstream bug, work-around by getting all records at once
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auto records = std::make_unique<wifi_ap_record_t[]>(number);
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err = esp_wifi_scan_get_ap_records(&number, records.get());
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if (err != ESP_OK) {
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esp_wifi_clear_ap_list();
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ESP_LOGW(TAG, "esp_wifi_scan_get_ap_records failed: %s", esp_err_to_name(err));
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return;
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}
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for (uint16_t i = 0; i < number; i++) {
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wifi_ap_record_t &record = records[i];
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#else
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// Process one record at a time to avoid large buffer allocation
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for (uint16_t i = 0; i < number; i++) {
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wifi_ap_record_t record;
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err = esp_wifi_scan_get_ap_record(&record);
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if (err != ESP_OK) {
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ESP_LOGW(TAG, "esp_wifi_scan_get_ap_record failed: %s", esp_err_to_name(err));
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esp_wifi_clear_ap_list(); // Free remaining records not yet retrieved
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break;
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}
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#endif // USE_ESP32_HOSTED
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bssid_t bssid;
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std::copy(record.bssid, record.bssid + 6, bssid.begin());
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std::string ssid(reinterpret_cast<const char *>(record.ssid));
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@@ -649,6 +649,10 @@ bool WiFiComponent::wifi_scan_start_(bool passive) {
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if (!this->wifi_mode_(true, {}))
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return false;
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// Reset scan_done_ before starting new scan to prevent stale flag from previous scan
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// (e.g., roaming scan completed just before unexpected disconnect)
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this->scan_done_ = false;
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// need to use WiFi because of WiFiScanClass allocations :(
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int16_t err = WiFi.scanNetworks(true, true, passive, 200);
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if (err != WIFI_SCAN_RUNNING) {
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@@ -42,6 +42,7 @@
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#define USE_DEVICES
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#define USE_DISPLAY
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#define USE_ENTITY_ICON
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#define USE_ESP32_HOSTED
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#define USE_ESP32_IMPROV_STATE_CALLBACK
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#define USE_EVENT
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#define USE_FAN
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@@ -212,7 +212,7 @@ build_unflags =
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; This are common settings for the LibreTiny (all variants) using Arduino.
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[common:libretiny-arduino]
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extends = common:arduino
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platform = libretiny@1.10.0
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platform = libretiny@1.9.2
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framework = arduino
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lib_compat_mode = soft
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lib_deps =
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