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[text_sensor][text] Avoid heap allocation when state unchanged (#13044)
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@@ -15,7 +15,10 @@ void Text::publish_state(const char *state) { this->publish_state(state, strlen(
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void Text::publish_state(const char *state, size_t len) {
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this->set_has_state(true);
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this->state.assign(state, len);
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// Only assign if changed to avoid heap allocation
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if (len != this->state.size() || memcmp(state, this->state.data(), len) != 0) {
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this->state.assign(state, len);
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}
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if (this->traits.get_mode() == TEXT_MODE_PASSWORD) {
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ESP_LOGD(TAG, "'%s': Sending state " LOG_SECRET("'%s'"), this->get_name().c_str(), this->state.c_str());
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} else {
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@@ -32,7 +32,10 @@ void TextSensor::publish_state(const char *state) { this->publish_state(state, s
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void TextSensor::publish_state(const char *state, size_t len) {
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if (this->filter_list_ == nullptr) {
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// No filters: raw_state == state, store once and use for both callbacks
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this->state.assign(state, len);
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// Only assign if changed to avoid heap allocation
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if (len != this->state.size() || memcmp(state, this->state.data(), len) != 0) {
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this->state.assign(state, len);
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}
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this->raw_callback_.call(this->state);
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ESP_LOGV(TAG, "'%s': Received new state %s", this->name_.c_str(), this->state.c_str());
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this->notify_frontend_();
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@@ -40,7 +43,10 @@ void TextSensor::publish_state(const char *state, size_t len) {
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// Has filters: need separate raw storage
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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this->raw_state.assign(state, len);
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// Only assign if changed to avoid heap allocation
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if (len != this->raw_state.size() || memcmp(state, this->raw_state.data(), len) != 0) {
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this->raw_state.assign(state, len);
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}
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this->raw_callback_.call(this->raw_state);
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ESP_LOGV(TAG, "'%s': Received new state %s", this->name_.c_str(), this->raw_state.c_str());
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this->filter_list_->input(this->raw_state);
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@@ -101,7 +107,10 @@ void TextSensor::internal_send_state_to_frontend(const std::string &state) {
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}
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void TextSensor::internal_send_state_to_frontend(const char *state, size_t len) {
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this->state.assign(state, len);
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// Only assign if changed to avoid heap allocation
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if (len != this->state.size() || memcmp(state, this->state.data(), len) != 0) {
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this->state.assign(state, len);
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}
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this->notify_frontend_();
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}
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