OBattler
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f0ab2e9b78
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Extended the screenshot functionality to allow taking both raw and (renderer/resize-)processed screenshots, to both file and clipboard, made the functionality available on the toolbar as well, and moved the recently added "Force interpretation" button to the end of the toolbar.
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2025-12-25 03:44:23 +01:00 |
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Alexander Babikov
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d71bcc731d
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qt: Use QString::arg() instead of concatenation for monitor number in the title bar
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2025-11-26 21:29:18 +05:00 |
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OBattler
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02fac15d31
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Render stack: Add checks adjusted width and height in addition to unadjusted, mitigates crashes.
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2025-11-11 16:48:41 +01:00 |
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Jasmine Iwanek
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ca424aed32
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clang-format in src/qt
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2025-11-07 20:25:29 -05:00 |
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OBattler
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e78d078d62
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Temporarily disable the touch events commit.
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2025-10-22 04:59:02 +02:00 |
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Cacodemon345
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f97dea2be6
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Try to reduce hacks (#6313)
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2025-10-10 11:32:32 +02:00 |
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Cacodemon345
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1a90e66711
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Remove some flags (#6308)
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2025-10-10 00:47:42 +02:00 |
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Miran Grča
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c56254178c
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Update qt_rendererstack.cpp: Fix a colon that should have been a semicolon.
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2025-10-10 00:33:31 +02:00 |
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Cacodemon345
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9da9d8e975
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Attempt to fix black screen on NVIDIA (#6307)
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2025-10-10 00:24:11 +02:00 |
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Jasmine Iwanek
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8ac8461dd3
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Header cleanups (2/2) (#6275)
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2025-10-04 03:40:32 +02:00 |
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Cacodemon345
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8d5b56311b
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Make renderer window a native widget (#6274)
Remove QStackedWidget usage, switch to normal QWidget
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2025-10-03 22:58:54 +02:00 |
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Miran Grča
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58e397247d
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QT Renderer: current->setAttribute(Qt::WA_AlwaysStackOnTop);
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2025-09-25 01:21:42 +02:00 |
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GH Cao
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1c9436c0f1
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Fix building on MSYS2 with QT6
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2025-08-31 00:50:18 +08:00 |
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Cacodemon345
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69d5b8b576
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Indicate interlaced modes in status bar
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2025-08-18 23:35:09 +06:00 |
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Alexander Babikov
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d2509bd2ad
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Fix Qt 6 deprecation warnings
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2025-08-15 03:47:47 +05:00 |
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Cacodemon345
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13a38e0622
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Qt6 fixes (part 1)
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2025-08-11 21:51:54 +06:00 |
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Cacodemon345
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0dfac122e7
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Add display for refresh rates in status bars
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2025-08-11 17:13:13 +06:00 |
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David Hrdlička
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80ff0201ef
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Clip the cursor to the focused window
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2025-07-15 22:50:21 +02:00 |
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OBattler
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76e8454fa4
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Attempt to fix compile on Linux and Mac.
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2025-06-28 21:02:00 +02:00 |
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OBattler
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d15e062c83
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Remove the OpenGL (non-Core) and OpenGL ES renderers.
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2025-06-28 20:41:04 +02:00 |
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Cacodemon345
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07c1bb5534
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Fix cursor clipping on Windows
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2025-05-22 00:19:57 +06:00 |
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OBattler
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e76a89bcc8
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Windows: Change cursor clipping from cursor warping to ClipCursor(), fixes #5498.
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2025-05-21 13:32:17 +02:00 |
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Cacodemon345
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b0c9ca6b20
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Fix stack use-after-return on Linux
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2025-05-09 15:28:05 +06:00 |
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Cacodemon345
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a0f0c42f4a
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Microtouch touch points now work properly in fullscreen/maximized with scaling changes
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2025-04-12 14:34:36 +06:00 |
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Alexander Babikov
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ba6694f9f2
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qt: Make "Failed to init Vulkan" error translatable
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2025-04-11 23:30:59 +05:00 |
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Alexander Babikov
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890362131d
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qt: Fix translations for "Falling back to software renderer"
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2025-04-11 23:30:57 +05:00 |
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Cacodemon345
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00c97dac1c
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Add "Five + 2 Wheels" option for horizontal wheel reporting
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2025-03-20 00:58:10 +06:00 |
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OBattler
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9bce2496be
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Corrected the behavior of that.
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2025-03-18 22:51:19 +01:00 |
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OBattler
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66b99cc2ff
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QT render stack: ignore the wheel event on Windows and Apple.
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2025-03-18 22:49:03 +01:00 |
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OBattler
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aaaa96f785
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QT render stack: add a missing default entry. Also committing the missing MO image creation fixes.
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2025-03-18 18:20:49 +01:00 |
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Cacodemon345
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25bcd434a0
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Qt: Add special handling for real touchscreen devices
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2025-03-18 13:06:17 +06:00 |
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Cacodemon345
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35125e7020
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Don't use starblit/endblit for renderer switches
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2025-03-16 15:24:24 +06:00 |
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Cacodemon345
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26e1852b5a
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Make renderer options item enabled/disabled instead
Also a missed French translation
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2025-03-15 23:47:13 +06:00 |
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Cacodemon345
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0d22e73676
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Microtouch: Properly restore system cursor if "Show Crosshair" is enabled
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2025-03-13 00:50:16 +06:00 |
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Cacodemon345
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df1f739b90
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OpenGL 3.x screenshots are now processed
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2025-03-10 23:10:34 +06:00 |
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Cacodemon345
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3cad9024c8
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Rename the files as well
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2025-03-10 21:15:39 +06:00 |
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Cacodemon345
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81461f677d
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Cleanups, copyright headers and name changing for PRing
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2025-03-10 20:54:25 +06:00 |
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Cacodemon345
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86343327be
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Initial PCem OpenGL 3.x renderer port
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2025-03-08 02:13:14 +06:00 |
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Cacodemon345
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fc656cbe05
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Mouse cursor now properly appears after uncapture
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2025-02-27 16:31:27 +06:00 |
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The BombSquad
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aa7d68f113
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Check for mouse_capture before handling a QWheelEvent
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2024-11-16 18:05:45 -05:00 |
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OBattler
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8dc8079c21
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QT: Attempt to fix mouse wheel on Linux.
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2024-09-04 00:01:03 +02:00 |
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Jos van Mourik
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04a7a35f27
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Microtouch: add option to turn off visible mouse crosshair for people using touchscreens
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2024-07-26 20:12:10 +02:00 |
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Cacodemon345
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7277316c1b
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Cursor override fixes and preparation for overscan checking
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2024-06-12 00:06:02 +06:00 |
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Cacodemon345
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f907b7817b
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Microtouch support (working at least for MS-DOS, Windows 95 and Windows NT 3.5)
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2024-06-12 00:06:02 +06:00 |
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OBattler
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2acb11d37c
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Implemented the Pro Audio Spectrum Plus serial mixer, Pro Audio Spectrum 16 parallel mixer, Pro Audio Spectrum Plus/16 SCSI, ESS ES688, all three ESS PnP AudioDrives, made the wavetables use a separate 44.1 kHz source, and made the Sound Blaster 16 PNP use a proper PNP ROM dump.
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2024-05-03 17:02:13 +02:00 |
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Alexander Babikov
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5acec5dfa4
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qt: Remove the Direct3D 9 renderer
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2024-02-13 18:40:07 +05:00 |
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Cacodemon345
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6875cb0851
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Mouse capturing now works on secondary monitors
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2024-01-03 00:10:41 +06:00 |
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OBattler
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06c7567495
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Mouse capture is no longer possible when the emulator is paused, fixes #3799.
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2023-11-04 06:41:57 +01:00 |
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OBattler
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5c5b286358
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Renamed mouse_mode to mouse_input_mode to fix the conflict on Haiku OS.
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2023-10-23 01:21:28 +02:00 |
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OBattler
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a942ee5ad9
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And fixed the fix by moving it to the correct event.
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2023-08-16 19:40:05 +02:00 |
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