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Render stack: Add checks adjusted width and height in addition to unadjusted, mitigates crashes.
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@@ -464,7 +464,7 @@ RendererStack::createRenderer(Renderer renderer)
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void
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RendererStack::blit(int x, int y, int w, int h)
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{
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if ((x < 0) || (y < 0) || (w <= 0) || (h <= 0) || (w > 2048) || (h > 2048) || (switchInProgress) || (monitors[m_monitor_index].target_buffer == NULL) || imagebufs.empty() || std::get<std::atomic_flag *>(imagebufs[currentBuf])->test_and_set()) {
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if ((x < 0) || (y < 0) || (w <= 0) || (h <= 0) || (w > 2048) || (h > 2048) || ((w + y) > 2048) || ((h + x) > 2048) || (switchInProgress) || (monitors[m_monitor_index].target_buffer == NULL) || imagebufs.empty() || std::get<std::atomic_flag *>(imagebufs[currentBuf])->test_and_set()) {
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video_blit_complete_monitor(m_monitor_index);
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return;
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}
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