qt_openglrenderer.cpp: Fix incorrect error message

This commit is contained in:
Alexander Babikov
2025-11-23 13:03:42 +05:00
parent 089e8daedf
commit c6d1f71fae
25 changed files with 1 additions and 73 deletions

View File

@@ -2820,9 +2820,6 @@ msgstr ""
msgid "Could not load shader: %1"
msgstr ""
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr ""
msgid "Could not load texture: %1"
msgstr ""

View File

@@ -2820,9 +2820,6 @@ msgstr "Chyba GLSL"
msgid "Could not load shader: %1"
msgstr "Nebylo možné načíst shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Je vyžadováno OpenGL verze 3.0 nebo větší. Současná verze GLSL je %1.%2"
msgid "Could not load texture: %1"
msgstr "Nebylo možné načíst texturu: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL-Fehler"
msgid "Could not load shader: %1"
msgstr "Shader konnte nicht geladen werden: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL-Version 3.0 oder höher ist erforderlich. Die aktuelle GLSL-Version ist %1.%2"
msgid "Could not load texture: %1"
msgstr "Textur konnte nicht geladen werden: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Error de GLSL"
msgid "Could not load shader: %1"
msgstr "No fué posible cargar el shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Se requiere la versión 3.0 o superior de OpenGL. La versión actual de GLSL es %1.%2"
msgid "Could not load texture: %1"
msgstr "Error al cargar la textura: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL-virhe"
msgid "Could not load shader: %1"
msgstr "Varjostinta %1 ei voitu ladata"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Vähintään OpenGL-versio 3.0 vaaditaan. Tämänhetkinen GLSL-versio on %1.%2"
msgid "Could not load texture: %1"
msgstr "Tekstuuria ei voitu ladata: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Erreur GLSL"
msgid "Could not load shader: %1"
msgstr "Impossible de charger le shader %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL version 3.0 ou supérieure requis. Version installée: %1.%2"
msgid "Could not load texture: %1"
msgstr "Impossible de charger la texture %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Greška GLSL"
msgid "Could not load shader: %1"
msgstr "Nije moguće učitati shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Potrebna je OpenGL verzija 3.0 ili novija. Trenutna GLSL verzija je %1.%2"
msgid "Could not load texture: %1"
msgstr "Nije moguće učitati teksturu: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Errore GLSL"
msgid "Could not load shader: %1"
msgstr "Impossibile caricare lo shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "È richiesta la versione 3.0 di OpenGL o successiva. La versione GLSL corrente è %1.%2"
msgid "Could not load texture: %1"
msgstr "Impossibile caricare la texture: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSLエラー"
msgid "Could not load shader: %1"
msgstr "シェーダーを読み込めませんでした: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGLバージョン 3.0 以上が必要です。現在のGLSLバージョンは %1.%2 です。"
msgid "Could not load texture: %1"
msgstr "テクスチャを読み込めませんでした: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL 오류"
msgid "Could not load shader: %1"
msgstr "셰이더를 로드할 수 없습니다: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL 버전 3.0 이상이 필요합니다. 현재 GLSL 버전은 %1.%2입니다"
msgid "Could not load texture: %1"
msgstr "텍스처를 로드할 수 없습니다: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL-feil"
msgid "Could not load shader: %1"
msgstr "Kunne ikke laste shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL versjon 3.0 eller høyere kreves. Nåværende GLSL-versjon er %1.%2"
msgid "Could not load texture: %1"
msgstr "Kunne ikke laste tekstur: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL-fout"
msgid "Could not load shader: %1"
msgstr "Kon de shader niet laden: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL versie 3.0 of hoger is vereist. Huidige GLSL-versie is %1.%2"
msgid "Could not load texture: %1"
msgstr "Kon de textuur niet laden: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Błąd GLSL"
msgid "Could not load shader: %1"
msgstr "Nie udało się wczytać shadera: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Wymagana jest wersja OpenGL 3.0 lub wyższa. Aktualna wersja GLSL to %1.%2"
msgid "Could not load texture: %1"
msgstr "Nie udało się wczytać tekstury: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Erro GLSL"
msgid "Could not load shader: %1"
msgstr "Não foi possível carregar o shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL versão 3.0 ou superior é exigido. Versão atual GLSL é %1.%2"
msgid "Could not load texture: %1"
msgstr "Não foi possível carregar a textura: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Erro de GLSL"
msgid "Could not load shader: %1"
msgstr "Não foi possível carregar o shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "É requerida a versão 3.0 ou mais nova do OpenGL. A versão actual de GLSL é %1.%2"
msgid "Could not load texture: %1"
msgstr "Não foi possível carregar a textura: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Ошибка GLSL"
msgid "Could not load shader: %1"
msgstr "Не удалось загрузить шейдер: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Требуется OpenGL версии 3.0 или выше. Текущая версия GLSL %1.%2"
msgid "Could not load texture: %1"
msgstr "Не удалось загрузить текстуру: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Chyba GLSL"
msgid "Could not load shader: %1"
msgstr "Nebol možné načítať shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Je vyžadovaná verzia OpenGL 3.0 alebo vyššia. Aktuálna verzia GLSL je %1.%2"
msgid "Could not load texture: %1"
msgstr "Nebolo možné načítať textúru: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Napaka GLSL"
msgid "Could not load shader: %1"
msgstr "Ni bilo mogoče naložiti senčilnika: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Potrebna je OpenGL različica 3.0 ali novejša. Trenutna različica GLSL je %1.%2"
msgid "Could not load texture: %1"
msgstr "Ni bilo mogoče naložiti teksture: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL-fel"
msgid "Could not load shader: %1"
msgstr "Kunde inte ladda shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL version 3.0 eller högre krävs. Nuvarande GLSL-version är %1.%2"
msgid "Could not load texture: %1"
msgstr "Kunde inte ladda textur: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL Hatası"
msgid "Could not load shader: %1"
msgstr "%1 gölgelendiricisi yüklenemedi"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL sürüm 3.0 veya daha yükseği gereklidir. Şu anki GLSL sürümü %1.%2"
msgid "Could not load texture: %1"
msgstr "%1 dokusu yüklenemedi"

View File

@@ -2820,9 +2820,6 @@ msgstr "Помилка GLSL"
msgid "Could not load shader: %1"
msgstr "Не вдалося завантажити шейдер: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Потрібна OpenGL версії 3.0 або вище. Поточна версія GLSL %1.%2"
msgid "Could not load texture: %1"
msgstr "Не вдалося завантажити текстуру: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "Lỗi GLSL"
msgid "Could not load shader: %1"
msgstr "Không thể nạp shader: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "Yêu cầu OpenGL bản 3.0 trở lên. Hiện tại bản GLSL là %1.%2"
msgid "Could not load texture: %1"
msgstr "Không thể nạp texture: %1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL 错误"
msgid "Could not load shader: %1"
msgstr "无法加载着色器:%1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "OpenGL 版本需要达到 3.0 或更高。当前 GLSL 版本为 %1.%2"
msgid "Could not load texture: %1"
msgstr "无法加载材质:%1"

View File

@@ -2820,9 +2820,6 @@ msgstr "GLSL 錯誤"
msgid "Could not load shader: %1"
msgstr "無法載入著色器: %1"
msgid "OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2"
msgstr "需要 OpenGL 版本 3.0 或更高。目前的 GLSL 版本為 %1.%2"
msgid "Could not load texture: %1"
msgstr "無法載入材質: %1"

View File

@@ -882,7 +882,7 @@ OpenGLRenderer::initialize()
glw.glGetIntegerv(GL_MAJOR_VERSION, &gl_version[0]);
glw.glGetIntegerv(GL_MINOR_VERSION, &gl_version[1]);
if (gl_version[0] < 3) {
throw opengl_init_error(tr("OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2").arg(gl_version[0]).arg(gl_version[1]));
throw opengl_init_error(tr("OpenGL version 3.0 or greater is required. Current version is %1.%2").arg(gl_version[0]).arg(gl_version[1]));
}
ogl3_log("Using OpenGL %s\n", glw.glGetString(GL_VERSION));
ogl3_log("Using Shading Language %s\n", glw.glGetString(GL_SHADING_LANGUAGE_VERSION));