Separate seek samples for all seeks from 1-79-1

This commit is contained in:
Toni Riikonen
2025-11-24 12:43:46 +02:00
parent b4163669b8
commit a786ab8436
3 changed files with 120 additions and 127 deletions

View File

@@ -410,7 +410,7 @@ fdd_seek(int drive, int track_diff)
int is_seek_down = (fdd[drive].track < old_track);
/* Get seek timings from audio profile configuration with direction awareness */
double seek_time_us = fdd_audio_get_seek_time(drive, 1, actual_track_diff, is_seek_down);
double seek_time_us = fdd_audio_get_seek_time(drive, actual_track_diff, is_seek_down);
fdd_log("Seek timing for drive %d: %.2f µs (%s)\n",
drive, seek_time_us, is_seek_down ? "DOWN" : "UP");
uint64_t seek_delay_us = seek_time_us * TIMER_USEC;

View File

@@ -58,6 +58,7 @@ typedef struct {
int duration_samples;
int from_track;
int to_track;
int track_diff;
} multi_seek_state_t;
/* Drive type specific audio samples */
@@ -80,7 +81,7 @@ static float spindlemotor_fade_volume[FDD_NUM] = {};
static int spindlemotor_fade_samples_remaining[FDD_NUM] = {};
/* Multi-track seek audio state for each drive */
static multi_seek_state_t seek_state[FDD_NUM] = {};
static multi_seek_state_t seek_state[FDD_NUM][MAX_CONCURRENT_SEEKS] = {};
extern uint64_t motoron[FDD_NUM];
extern char exe_path[2048];
@@ -260,7 +261,7 @@ fdd_audio_load_profiles(void)
profile->spindlemotor_stop.filename[sizeof(profile->spindlemotor_stop.filename) - 1] = '\0';
profile->spindlemotor_stop.volume = ini_section_get_double(section, "spindlemotor_stop_volume", 1.0);
/* Load seek samples for each track count */
/* Load seek samples and seek times for each track count */
for (int track_count = 1; track_count <= MAX_SEEK_SAMPLES; track_count++) {
char key[128];
@@ -283,6 +284,10 @@ fdd_audio_load_profiles(void)
snprintf(key, sizeof(key), "seek_down_%dtrack_volume", track_count);
profile->seek_down[track_count - 1].volume = ini_section_get_double(section, key, 1.0);
/* Seek time in milliseconds - used for FDC timing, not sample playback */
snprintf(key, sizeof(key), "seek_%dtrack_time_ms", track_count);
profile->seek_time_ms[track_count - 1] = ini_section_get_double(section, key, 6.0 * track_count);
}
/* Load timing configurations */
@@ -450,32 +455,31 @@ fdd_audio_get_profile_by_internal_name(const char *internal_name)
}
double
fdd_audio_get_seek_time(int drive, int is_initial, int track_count, int is_seek_down)
fdd_audio_get_seek_time(int drive, int track_count, int is_seek_down)
{
int profile_id = fdd_get_audio_profile(drive);
if (profile_id <= 0 || profile_id >= audio_profile_count) {
/* Return default values when no profile */
return is_initial ? 15000.0 : 6000.0;
return 0;
}
/* Get the loaded samples for this profile */
drive_audio_samples_t *samples = &profile_samples[profile_id];
if (!samples)
return is_initial ? 15000.0 : 6000.0;
fdd_audio_profile_config_t *profile = &audio_profiles[profile_id];
if (!profile)
return 0;
/* For multi-track seeks, return the appropriate sample duration */
/* Get the maximum available seek sample for this profile */
int max_seek_tracks = (profile->total_tracks == 40) ? 39 : 79;
/* Clamp track_count to maximum */
if (track_count > max_seek_tracks)
track_count = max_seek_tracks;
/* Return configured seek time in microseconds */
if (track_count > 0 && track_count <= MAX_SEEK_SAMPLES) {
int idx = track_count - 1;
audio_sample_t *sample = is_seek_down ? &samples->seek_down[idx] : &samples->seek_up[idx];
if (sample && sample->buffer && sample->samples > 0) {
/* Convert samples to microseconds (48kHz sample rate) */
return (double) sample->samples * 1000000.0 / 48000.0;
}
return profile->seek_time_ms[track_count - 1] * 1000.0;
}
/* Fallback: estimate based on track count */
return is_initial ? 15000.0 : (6000.0 * track_count);
/* Fallback */
return 0;
}
void
@@ -491,12 +495,15 @@ fdd_audio_init(void)
spindlemotor_fade_volume[i] = 1.0f;
spindlemotor_fade_samples_remaining[i] = 0;
/* Initialize multi-track seek state */
seek_state[i].position = 0;
seek_state[i].active = 0;
seek_state[i].duration_samples = 0;
seek_state[i].from_track = -1;
seek_state[i].to_track = -1;
/* Initialize all concurrent seek slots */
for (int j = 0; j < MAX_CONCURRENT_SEEKS; j++) {
seek_state[i][j].position = 0;
seek_state[i][j].active = 0;
seek_state[i][j].duration_samples = 0;
seek_state[i][j].from_track = -1;
seek_state[i][j].to_track = -1;
seek_state[i][j].track_diff = 0;
}
}
/* Preload audio samples for each drive's selected profile */
@@ -629,10 +636,7 @@ fdd_audio_play_multi_track_seek(int drive, int from_track, int to_track)
/* Determine the maximum available seek sample for this profile */
int max_seek_tracks = (profile->total_tracks == 40) ? 39 : 79;
/* Clamp track_diff to the maximum available sample
* This allows 40-track drives to seek beyond track 39 (e.g., to track 42)
* using the 39-track sample, and 80-track drives to seek beyond track 79
* (e.g., to track 83) using the 79-track sample */
/* Clamp track_diff to the maximum available sample */
if (track_diff > max_seek_tracks) {
fdd_log("FDD Audio Drive %d: Seek request for %d tracks exceeds maximum %d, clamping to %d\n",
drive, track_diff, max_seek_tracks, max_seek_tracks);
@@ -640,32 +644,41 @@ fdd_audio_play_multi_track_seek(int drive, int from_track, int to_track)
}
/* Get the appropriate seek sample */
int idx = track_diff - 1; /* Array is 0-indexed, track counts start at 1 */
int idx = track_diff - 1;
audio_sample_t *sample_to_use = is_seek_down ? &samples->seek_down[idx] : &samples->seek_up[idx];
/* Only proceed if we have the appropriate sample */
if (!sample_to_use || !sample_to_use->buffer || sample_to_use->samples == 0)
return;
/* Check if a seek is already active */
if (seek_state[drive].active && seek_state[drive].from_track == from_track && seek_state[drive].to_track == to_track) {
return;
}
fdd_log("FDD Audio Drive %d: Multi-track seek %d -> %d (%d tracks, %s)\n",
drive, from_track, to_track, track_diff, is_seek_down ? "DOWN" : "UP");
/* Use the entire sample duration */
int duration_samples = sample_to_use->samples;
fdd_log("FDD Audio Drive %d: Seek duration %d samples (from individual %d-track sample)\n",
drive, duration_samples, track_diff);
/* Find an available seek slot */
int slot = -1;
for (int i = 0; i < MAX_CONCURRENT_SEEKS; i++) {
if (!seek_state[drive][i].active) {
slot = i;
break;
}
}
/* Start new seek (or restart interrupted seek) */
seek_state[drive].position = 0;
seek_state[drive].active = 1;
seek_state[drive].duration_samples = duration_samples;
seek_state[drive].from_track = from_track;
seek_state[drive].to_track = to_track;
/* If no slot available, reuse the oldest (first) slot */
if (slot == -1) {
fdd_log("FDD Audio Drive %d: All seek slots in use, reusing slot 0\n", drive);
slot = 0;
}
/* Start new seek in the available slot */
seek_state[drive][slot].position = 0;
seek_state[drive][slot].active = 1;
seek_state[drive][slot].duration_samples = sample_to_use->samples;
seek_state[drive][slot].from_track = from_track;
seek_state[drive][slot].to_track = to_track;
seek_state[drive][slot].track_diff = track_diff;
fdd_log("FDD Audio Drive %d: Started seek in slot %d, duration %d samples\n",
drive, slot, sample_to_use->samples);
}
static int16_t *
@@ -763,10 +776,18 @@ fdd_audio_callback(int16_t *buffer, int length)
/* Check if any motor is running or transitioning, or any audio is active */
int any_audio_active = 0;
for (int drive = 0; drive < FDD_NUM; drive++) {
if (spindlemotor_state[drive] != MOTOR_STATE_STOPPED || seek_state[drive].active) {
if (spindlemotor_state[drive] != MOTOR_STATE_STOPPED) {
any_audio_active = 1;
break;
}
for (int j = 0; j < MAX_CONCURRENT_SEEKS; j++) {
if (seek_state[drive][j].active) {
any_audio_active = 1;
break;
}
}
if (any_audio_active)
break;
}
if (!any_audio_active)
@@ -787,17 +808,15 @@ fdd_audio_callback(int16_t *buffer, int length)
float left_sample = 0.0f;
float right_sample = 0.0f;
/* Process motor audio */
/* Process motor audio (unchanged) */
if (spindlemotor_state[drive] != MOTOR_STATE_STOPPED) {
switch (spindlemotor_state[drive]) {
case MOTOR_STATE_STARTING:
if (samples->spindlemotor_start.buffer && spindlemotor_pos[drive] < samples->spindlemotor_start.samples) {
/* Play start sound with volume control */
left_sample = (float) samples->spindlemotor_start.buffer[spindlemotor_pos[drive] * 2] / 131072.0f * samples->spindlemotor_start.volume;
right_sample = (float) samples->spindlemotor_start.buffer[spindlemotor_pos[drive] * 2 + 1] / 131072.0f * samples->spindlemotor_start.volume;
spindlemotor_pos[drive]++;
} else {
/* Start sound finished, transition to loop */
spindlemotor_state[drive] = MOTOR_STATE_RUNNING;
spindlemotor_pos[drive] = 0;
}
@@ -805,12 +824,10 @@ fdd_audio_callback(int16_t *buffer, int length)
case MOTOR_STATE_RUNNING:
if (samples->spindlemotor_loop.buffer && samples->spindlemotor_loop.samples > 0) {
/* Play loop sound with volume control */
left_sample = (float) samples->spindlemotor_loop.buffer[spindlemotor_pos[drive] * 2] / 131072.0f * samples->spindlemotor_loop.volume;
right_sample = (float) samples->spindlemotor_loop.buffer[spindlemotor_pos[drive] * 2 + 1] / 131072.0f * samples->spindlemotor_loop.volume;
spindlemotor_pos[drive]++;
/* Loop back to beginning */
if (spindlemotor_pos[drive] >= samples->spindlemotor_loop.samples) {
spindlemotor_pos[drive] = 0;
}
@@ -819,45 +836,37 @@ fdd_audio_callback(int16_t *buffer, int length)
case MOTOR_STATE_STOPPING:
if (spindlemotor_fade_samples_remaining[drive] > 0) {
/* Mix fading loop sound with rising stop sound */
float loop_volume = spindlemotor_fade_volume[drive];
float stop_volume = 1.0f - loop_volume;
float loop_left = 0.0f, loop_right = 0.0f;
float stop_left = 0.0f, stop_right = 0.0f;
/* Get loop sample (continue from current position) with volume control */
if (samples->spindlemotor_loop.buffer && samples->spindlemotor_loop.samples > 0) {
int loop_pos = spindlemotor_pos[drive] % samples->spindlemotor_loop.samples;
loop_left = (float) samples->spindlemotor_loop.buffer[loop_pos * 2] / 131072.0f * samples->spindlemotor_loop.volume;
loop_right = (float) samples->spindlemotor_loop.buffer[loop_pos * 2 + 1] / 131072.0f * samples->spindlemotor_loop.volume;
}
/* Get stop sample with volume control */
if (samples->spindlemotor_stop.buffer && spindlemotor_pos[drive] < samples->spindlemotor_stop.samples) {
stop_left = (float) samples->spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2] / 131072.0f * samples->spindlemotor_stop.volume;
stop_right = (float) samples->spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2 + 1] / 131072.0f * samples->spindlemotor_stop.volume;
}
/* Mix the sounds */
left_sample = loop_left * loop_volume + stop_left * stop_volume;
right_sample = loop_right * loop_volume + stop_right * stop_volume;
spindlemotor_pos[drive]++;
spindlemotor_fade_samples_remaining[drive]--;
/* Update fade volume */
spindlemotor_fade_volume[drive] = (float) spindlemotor_fade_samples_remaining[drive] / FADE_SAMPLES;
} else {
/* Fade completed, play remaining stop sound with volume control */
if (samples->spindlemotor_stop.buffer && spindlemotor_pos[drive] < samples->spindlemotor_stop.samples) {
left_sample = (float) samples->spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2] / 131072.0f * samples->spindlemotor_stop.volume;
right_sample = (float) samples->spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2 + 1] / 131072.0f * samples->spindlemotor_stop.volume;
spindlemotor_pos[drive]++;
} else {
/* Stop sound finished */
spindlemotor_state[drive] = MOTOR_STATE_STOPPED;
/* Note: Timer disabling is handled by fdd.c, not here */
}
}
break;
@@ -867,39 +876,35 @@ fdd_audio_callback(int16_t *buffer, int length)
}
}
/* Process seek audio with direction-aware sample selection */
if (seek_state[drive].active) {
/* Determine which sample to use based on seek direction and track count */
int track_diff = abs(seek_state[drive].to_track - seek_state[drive].from_track);
if (track_diff > 0 && track_diff <= MAX_SEEK_SAMPLES) {
int idx = track_diff - 1; /* Array is 0-indexed */
int is_seek_down = (seek_state[drive].to_track < seek_state[drive].from_track);
/* Process all concurrent seek audio slots */
for (int slot = 0; slot < MAX_CONCURRENT_SEEKS; slot++) {
if (!seek_state[drive][slot].active)
continue;
audio_sample_t *seek_sample = is_seek_down ? &samples->seek_down[idx] : &samples->seek_up[idx];
if (seek_sample && seek_sample->buffer && seek_state[drive].position < seek_state[drive].duration_samples && seek_state[drive].position < seek_sample->samples) {
/* Mix seek sound with motor sound with volume control */
float seek_left = (float) seek_sample->buffer[seek_state[drive].position * 2] / 131072.0f * seek_sample->volume;
float seek_right = (float) seek_sample->buffer[seek_state[drive].position * 2 + 1] / 131072.0f * seek_sample->volume;
int track_diff = seek_state[drive][slot].track_diff;
if (track_diff > 0 && track_diff <= MAX_SEEK_SAMPLES) {
int idx = track_diff - 1;
int is_seek_down = (seek_state[drive][slot].to_track < seek_state[drive][slot].from_track);
audio_sample_t *seek_sample = is_seek_down ? &samples->seek_down[idx] : &samples->seek_up[idx];
if (seek_sample && seek_sample->buffer && seek_state[drive][slot].position < seek_sample->samples) {
/* Mix seek sound with existing audio */
float seek_left = (float) seek_sample->buffer[seek_state[drive][slot].position * 2] / 131072.0f * seek_sample->volume;
float seek_right = (float) seek_sample->buffer[seek_state[drive][slot].position * 2 + 1] / 131072.0f * seek_sample->volume;
left_sample += seek_left;
right_sample += seek_right;
seek_state[drive].position++;
seek_state[drive][slot].position++;
} else {
/* Seek sound finished */
seek_state[drive].active = 0;
seek_state[drive].position = 0;
seek_state[drive].duration_samples = 0;
seek_state[drive].from_track = -1;
seek_state[drive].to_track = -1;
seek_state[drive][slot].active = 0;
seek_state[drive][slot].position = 0;
seek_state[drive][slot].duration_samples = 0;
seek_state[drive][slot].from_track = -1;
seek_state[drive][slot].to_track = -1;
seek_state[drive][slot].track_diff = 0;
}
} else {
/* Invalid track difference, stop seek */
seek_state[drive].active = 0;
seek_state[drive].position = 0;
seek_state[drive].duration_samples = 0;
seek_state[drive].from_track = -1;
seek_state[drive].to_track = -1;
}
}
@@ -909,6 +914,7 @@ fdd_audio_callback(int16_t *buffer, int length)
}
}
} else {
/* int16 version - similar changes */
for (int drive = 0; drive < FDD_NUM; drive++) {
drive_audio_samples_t *samples = get_drive_samples(drive);
if (!samples)
@@ -918,17 +924,15 @@ fdd_audio_callback(int16_t *buffer, int length)
int16_t left_sample = 0;
int16_t right_sample = 0;
/* Process motor audio */
/* Process motor audio (same as float version but with int16) */
if (spindlemotor_state[drive] != MOTOR_STATE_STOPPED) {
switch (spindlemotor_state[drive]) {
case MOTOR_STATE_STARTING:
if (samples->spindlemotor_start.buffer && spindlemotor_pos[drive] < samples->spindlemotor_start.samples) {
/* Play start sound with volume control */
left_sample = (int16_t) ((float) samples->spindlemotor_start.buffer[spindlemotor_pos[drive] * 2] / 4.0f * samples->spindlemotor_start.volume);
right_sample = (int16_t) ((float) samples->spindlemotor_start.buffer[spindlemotor_pos[drive] * 2 + 1] / 4.0f * samples->spindlemotor_start.volume);
spindlemotor_pos[drive]++;
} else {
/* Start sound finished, transition to loop */
spindlemotor_state[drive] = MOTOR_STATE_RUNNING;
spindlemotor_pos[drive] = 0;
}
@@ -936,12 +940,10 @@ fdd_audio_callback(int16_t *buffer, int length)
case MOTOR_STATE_RUNNING:
if (samples->spindlemotor_loop.buffer && samples->spindlemotor_loop.samples > 0) {
/* Play loop sound with volume control */
left_sample = (int16_t) ((float) samples->spindlemotor_loop.buffer[spindlemotor_pos[drive] * 2] / 4.0f * samples->spindlemotor_loop.volume);
right_sample = (int16_t) ((float) samples->spindlemotor_loop.buffer[spindlemotor_pos[drive] * 2 + 1] / 4.0f * samples->spindlemotor_loop.volume);
spindlemotor_pos[drive]++;
/* Loop back to beginning */
if (spindlemotor_pos[drive] >= samples->spindlemotor_loop.samples) {
spindlemotor_pos[drive] = 0;
}
@@ -950,45 +952,37 @@ fdd_audio_callback(int16_t *buffer, int length)
case MOTOR_STATE_STOPPING:
if (spindlemotor_fade_samples_remaining[drive] > 0) {
/* Mix fading loop sound with rising stop sound */
float loop_volume = spindlemotor_fade_volume[drive];
float stop_volume = 1.0f - loop_volume;
int16_t loop_left = 0, loop_right = 0;
int16_t stop_left = 0, stop_right = 0;
/* Get loop sample (continue from current position) with volume control */
if (samples->spindlemotor_loop.buffer && samples->spindlemotor_loop.samples > 0) {
int loop_pos = spindlemotor_pos[drive] % samples->spindlemotor_loop.samples;
loop_left = (int16_t) ((float) samples->spindlemotor_loop.buffer[loop_pos * 2] / 4.0f * samples->spindlemotor_loop.volume);
loop_right = (int16_t) ((float) samples->spindlemotor_loop.buffer[loop_pos * 2 + 1] / 4.0f * samples->spindlemotor_loop.volume);
}
/* Get stop sample with volume control */
if (samples->spindlemotor_stop.buffer && spindlemotor_pos[drive] < samples->spindlemotor_stop.samples) {
stop_left = (int16_t) ((float) samples->spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2] / 4.0f * samples->spindlemotor_stop.volume);
stop_right = (int16_t) ((float) samples->spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2 + 1] / 4.0f * samples->spindlemotor_stop.volume);
}
/* Mix the sounds */
left_sample = (int16_t) (loop_left * loop_volume + stop_left * stop_volume);
right_sample = (int16_t) (loop_right * loop_volume + stop_right * stop_volume);
spindlemotor_pos[drive]++;
spindlemotor_fade_samples_remaining[drive]--;
/* Update fade volume */
spindlemotor_fade_volume[drive] = (float) spindlemotor_fade_samples_remaining[drive] / FADE_SAMPLES;
} else {
/* Fade completed, play remaining stop sound with volume control */
if (samples->spindlemotor_stop.buffer && spindlemotor_pos[drive] < samples->spindlemotor_stop.samples) {
left_sample = (int16_t) ((float) samples->spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2] / 4.0f * samples->spindlemotor_stop.volume);
right_sample = (int16_t) ((float) samples->spindlemotor_stop.buffer[spindlemotor_pos[drive] * 2 + 1] / 4.0f * samples->spindlemotor_stop.volume);
spindlemotor_pos[drive]++;
} else {
/* Stop sound finished */
spindlemotor_state[drive] = MOTOR_STATE_STOPPED;
/* Note: Timer disabling is handled by fdd.c, not here */
}
}
break;
@@ -998,40 +992,35 @@ fdd_audio_callback(int16_t *buffer, int length)
}
}
/* Process seek audio with direction-aware sample selection */
if (seek_state[drive].active) {
/* Determine which sample to use based on seek direction and track count */
int track_diff = abs(seek_state[drive].to_track - seek_state[drive].from_track);
/* Process all concurrent seek audio slots */
for (int slot = 0; slot < MAX_CONCURRENT_SEEKS; slot++) {
if (!seek_state[drive][slot].active)
continue;
int track_diff = seek_state[drive][slot].track_diff;
if (track_diff > 0 && track_diff <= MAX_SEEK_SAMPLES) {
int idx = track_diff - 1; /* Array is 0-indexed */
int is_seek_down = (seek_state[drive].to_track < seek_state[drive].from_track);
int idx = track_diff - 1;
int is_seek_down = (seek_state[drive][slot].to_track < seek_state[drive][slot].from_track);
audio_sample_t *seek_sample = is_seek_down ? &samples->seek_down[idx] : &samples->seek_up[idx];
audio_sample_t *seek_sample = is_seek_down ? &samples->seek_down[idx] : &samples->seek_up[idx];
if (seek_sample && seek_sample->buffer && seek_state[drive].position < seek_state[drive].duration_samples && seek_state[drive].position < seek_sample->samples) {
/* Mix seek sound with motor sound with volume control */
int16_t seek_left = (int16_t) ((float) seek_sample->buffer[seek_state[drive].position * 2] / 4.0f * seek_sample->volume);
int16_t seek_right = (int16_t) ((float) seek_sample->buffer[seek_state[drive].position * 2 + 1] / 4.0f * seek_sample->volume);
if (seek_sample && seek_sample->buffer && seek_state[drive][slot].position < seek_sample->samples) {
/* Mix seek sound with existing audio */
int16_t seek_left = (int16_t) ((float) seek_sample->buffer[seek_state[drive][slot].position * 2] / 4.0f * seek_sample->volume);
int16_t seek_right = (int16_t) ((float) seek_sample->buffer[seek_state[drive][slot].position * 2 + 1] / 4.0f * seek_sample->volume);
left_sample += seek_left;
right_sample += seek_right;
seek_state[drive].position++;
seek_state[drive][slot].position++;
} else {
/* Seek sound finished */
seek_state[drive].active = 0;
seek_state[drive].position = 0;
seek_state[drive].duration_samples = 0;
seek_state[drive].from_track = -1;
seek_state[drive].to_track = -1;
seek_state[drive][slot].active = 0;
seek_state[drive][slot].position = 0;
seek_state[drive][slot].duration_samples = 0;
seek_state[drive][slot].from_track = -1;
seek_state[drive][slot].to_track = -1;
seek_state[drive][slot].track_diff = 0;
}
} else {
/* Invalid track difference, stop seek */
seek_state[drive].active = 0;
seek_state[drive].position = 0;
seek_state[drive].duration_samples = 0;
seek_state[drive].from_track = -1;
seek_state[drive].to_track = -1;
}
}
@@ -1076,9 +1065,9 @@ fdd_audio_get_profile_by_internal_name(const char *internal_name)
return 0;
}
double
fdd_audio_get_seek_time(int drive, int is_initial, int track_count, int is_seek_down)
fdd_audio_get_seek_time(int drive, int track_count, int is_seek_down)
{
return is_initial ? 15000.0 : 6000.0;
return 0;
}
void
fdd_audio_init(void)

View File

@@ -26,6 +26,9 @@ extern "C" {
/* Maximum number of seek samples (for 80-track drives: 1-79 tracks) */
#define MAX_SEEK_SAMPLES 79
/* Maximum number of simultaneous seek sounds per drive */
#define MAX_CONCURRENT_SEEKS 8
/* Audio sample configuration structure */
typedef struct {
char filename[512];
@@ -42,6 +45,7 @@ typedef struct {
audio_sample_config_t spindlemotor_stop;
audio_sample_config_t seek_up[MAX_SEEK_SAMPLES];
audio_sample_config_t seek_down[MAX_SEEK_SAMPLES];
double seek_time_ms[MAX_SEEK_SAMPLES]; /* Seek time in milliseconds for each track count */
int total_tracks; /* 40 or 80 */
} fdd_audio_profile_config_t;
@@ -82,8 +86,8 @@ extern int fdd_audio_get_profile_count(void);
extern const fdd_audio_profile_config_t* fdd_audio_get_profile(int id);
extern const char* fdd_audio_get_profile_name(int id);
extern const char* fdd_audio_get_profile_internal_name(int id);
extern int fdd_audio_get_profile_by_internal_name(const char* internal_name);
extern double fdd_audio_get_seek_time(int drive, int is_initial, int track_count, int is_seek_down);
extern int fdd_audio_get_profile_by_internal_name(const char *internal_name);
extern double fdd_audio_get_seek_time(int drive, int track_count, int is_seek_down);
#else