Accumulated changes. Update copyright year in anticipation of 2025. More PGRAPH stuff. Start working on guest CPU independent timer (RivaTimer) but not really tested or used yet. Add more docs

This commit is contained in:
starfrost013
2024-12-29 15:57:55 +00:00
parent a426db8956
commit 8e21fa5545
29 changed files with 481 additions and 29 deletions

24
doc/RIVA fansites.txt Normal file
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@@ -0,0 +1,24 @@
RIVA fansites (?????):
RIVA User's Group http://tiger.tnstate.edu:8080/
RIVA 128 Homepage http://pages.prodigy.net/babblin5/Main.html -> Riva3D (riva3d.com)
Zone 128 http://www.tc.umn.edu/~reda0003/zone128/
RIVAZone https://web.archive.org/web/19981212032348/http://www.rivazone.com/ (Launched January 2, 1998)
Dimension 128 (early domain name that was never archived) -> d128.com (1999-2001)
Riva3D https://web.archive.org/web/20000525110305/http://riva3d.gxnetwork.com/s3.html
nVNews https://web.archive.org/web/20001205171202/http://www.nvnews.net/ (1999-2015)
BluesNews has stuff https://www.bluesnews.com/archives/
(July 1996-present!)
https://www.bluesnews.com/archives/july97-3.html July 21, 1997 ("unreleased nvidia RIVA chipset is indeed faster than 3dfx" (carmack)
"However, using the nvidia RIVA 128 chip it runs 1 f/s faster"
https://web.archive.org/web/19980615024744/http://www.ogr.com/columns/techtalk/technology_talk_0611_2.shtml First mention of NV10 (June 1998)
"RIVA 128 Turbo" early ZX name
"Riva4" early TNT name
https://web.archive.org/web/20001002193706/http://www.rivazone.com/files/rivalog.txt
https://web.archive.org/web/20010422044820/http://www.rivazone.com/finger/finger.cgi?nick@finger.nvidia.com nvidia .plan files

8
doc/Versions.txt Normal file
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@@ -0,0 +1,8 @@
Name Base Version Notes Date API Support Platform
0.75_nt4 Version 0.75 No Resource Manager (miniport) 1997-08-15 GDI NT4.0
0.77_win9x Version 0.77 Symbols (COFF/VXD) 1997-09-02 GDI, D3D5
nv3quake.zip Version 1.21 OpenGL Alpha 1 1997-11-14 GDI, D3D5, OpenGL 1.1 (alpha; Build 151) Win9x
quakea2f.zip Version 1.21 OpenGL Alpha 2 1997-12-02 GDI, D3D5, OpenGL 1.1 (alpha; Build 258) Win9x
win95_131.zip Version 1.31 OpenGL Beta 1 1998-02-04 GDI, D3D5, OpenGL 1.1 (beta; Build 661) Win9x

63
doc/gpucompanies.txt Normal file
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@@ -0,0 +1,63 @@
GPU companies (the period they made gpus)
DEC 19xx-1998
HP 19xx-2000+ (possibly until present)
IBM 19xx-2002+ (possibly until present)
E&S 1968-2006
Intergraph 1969-2000
Apple 1976-present (some break)
Motorola 1977-1994+ (???)
TI 1979-1988+
Matrox 1979-2014
Hitachi 1981-1986
SGI 1981-2009
Intel 1983-present
Number Nine 1983-2000
Tseng Labs 1983-1997
Cirrus Logic 1984-1998
Video 7 1985-1991
C&T 1985-1999
Imagination 1985-present
NCR 1986-1993
Paradise/WD 1986-1996
Gemini 1987-1990
Genoa Systems 1987-1991
Trident 1987-2003
Oak Technology 1988-1997
Realtek 1988-1997
Compaq 1989-1991
Sun 1989-2002(+?)
S3 Graphics 1989-2010
Macronix 1989-1998
Winbond 1989-1996+
Tamarack 198x-1991+
UMC 198x-1993
Sigma Designs 198x-1996
Acer 198x-1998 (roughly)
Fujitsu 198x-1998
AMD 1991-present (really starting in 2006)
HMC 1991-1994
Avance Logic 1991-1995
Weitek <1991-1996
Bitboys 1991-2006
IIT 1992-1994
Weitek 1992-1996(?)
Rendition 1993-1998
ARK Logic 1993-1999
S-MOS/Stellar 1994-1999
Nvidia 1993-present
Alliance 1994-1997
iGS 1994-1999
3dfx 1994-2000
3dlabs 1994-2006
Silicon Motion 1995-200?
SiS 1995-2007
Dynamic Pictures1996-1997
NeoMagic 1996-2000
GigaPixel 1997-2000
Philips 1997-199x
Tatung 199x-199x
ASPEED 2004-present
Jingjia 2006-present

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@@ -103,6 +103,7 @@
#include <86box/machine_status.h>
#include <86box/apm.h>
#include <86box/acpi.h>
#include <86box/nv/vid_nv_rivatimer.h>
// Disable c99-designator to avoid the warnings about int ng
#ifdef __clang__
@@ -1421,6 +1422,9 @@ pc_run(void)
pc_reset_hard_init();
}
/* Update the guest-CPU independent timer for devices with independent clock speed */
rivatimer_update_all();
/* Run a block of code. */
startblit();
cpu_exec((int32_t) cpu_s->rspeed / 100);

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@@ -318,14 +318,30 @@ extern const device_config_t nv3_config[];
#define NV3_PGRAPH_CONTEXT_USER 0x400194 // Current DMA context state, may rename
#define NV3_PGRAPH_CONTEXT_CACHE(i) 0x4001A0+(i*4) // Context Cache
#define NV3_PGRAPH_CONTEXT_CACHE_SIZE 8
#define NV3_PGRAPH_SRC_CANVAS_MIN 0x440550 // Minimum Source Canvas for Blit, X,Y position
#define NV3_PGRAPH_SRC_CANVAS_MAX 0x440554 // Maximum Source Canvas for Blit, X,Y position
#define NV3_PGRAPH_DST_CANVAS_MIN 0x440558 // Minimum Destination Canvas for Blit, X,Y position
#define NV3_PGRAPH_DST_CANVAS_MAX 0x44055C // Maximum Destination Canvas for Blit, X,Y position
#define NV3_PGRAPH_CLIP0_MIN 0x440690 // Clip for Blitting 0 Min
#define NV3_PGRAPH_CLIP0_MAX 0x440694 // Clip for Blitting 0 Max
#define NV3_PGRAPH_CLIP1_MIN 0x440698 // Clip for Blitting 1 Min
#define NV3_PGRAPH_CLIP1_MAX 0x44069C // Clip for Blitting 1 Max
#define NV3_PGRAPH_ABS_UCLIP_XMIN 0x40053C // Clip X minimum
#define NV3_PGRAPH_ABS_UCLIP_XMAX 0x400540 // Clip X maximum
#define NV3_PGRAPH_ABS_UCLIP_YMIN 0x400544 // Clip Y minimum
#define NV3_PGRAPH_ABS_UCLIP_YMAX 0x400548 // Clip Y maximum
#define NV3_PGRAPH_SRC_CANVAS_MIN 0x400550 // Minimum Source Canvas for Blit, X,Y position
#define NV3_PGRAPH_SRC_CANVAS_MAX 0x400554 // Maximum Source Canvas for Blit, X,Y position
#define NV3_PGRAPH_DST_CANVAS_MIN 0x400558 // Minimum Destination Canvas for Blit, X,Y position
#define NV3_PGRAPH_DST_CANVAS_MAX 0x40055C // Maximum Destination Canvas for Blit, X,Y position
#define NV3_PGRAPH_PATTERN_COLOR_0_0 0x400600
#define NV3_PGRAPH_PATTERN_COLOR_0_1 0x400604
#define NV3_PGRAPH_PATTERN_COLOR_1_0 0x400608
#define NV3_PGRAPH_PATTERN_COLOR_1_1 0x40060C // pattern color
#define NV3_PGRAPH_PATTERN_BITMAP_HIGH 0x400610 // pattern bitmap [31:0]
#define NV3_PGRAPH_PATTERN_BITMAP_LOW 0x400614 // pattern bitmap [63:32]
#define NV3_PGRAPH_PATTERN_SHAPE 0x400618
#define NV3_PGRAPH_ROP3 0x400624 // ROP3
#define NV3_PGRAPH_PLANE_MASK 0x400628
#define NV3_PGRAPH_CHROMA_KEY 0x40062C
#define NV3_PGRAPH_BETA 0x400640 // Beta factor (30:23 fractional, 22:0 before fraction)
#define NV3_PGRAPH_NOTIFY 0x400684 // Notifier for PGRAPH
#define NV3_PGRAPH_CLIP0_MIN 0x400690 // Clip for Blitting 0 Min
#define NV3_PGRAPH_CLIP0_MAX 0x400694 // Clip for Blitting 0 Max
#define NV3_PGRAPH_CLIP1_MIN 0x400698 // Clip for Blitting 1 Min
#define NV3_PGRAPH_CLIP1_MAX 0x40069C // Clip for Blitting 1 Max
#define NV3_PGRAPH_FIFO_ACCESS 0x4006A4 // Is PGRAPH enabled?
#define NV3_PGRAPH_FIFO_ACCESS_DISABLED 0x0
#define NV3_PGRAPH_FIFO_ACCESS_ENABLED 0x1
@@ -335,6 +351,8 @@ extern const device_config_t nv3_config[];
#define NV3_PGRAPH_TRAPPED_DATA 0x4006B8
#define NV3_PGRAPH_TRAPPED_INSTANCE 0x4006BC
#define NV3_PGRAPH_DMA_INTR_0 0x401000 // PGRAPH DMA Interrupt Status
#define NV3_PGRAPH_DMA_INTR_EN_0 0x401140 // PGRAPH DMA Interrupt Enable 0
// not sure about the class ids
// these are NOT what each class is, just uSed to manipulate it (there isn't a one to one class->reg mapping anyway)

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@@ -0,0 +1,83 @@
/*
* 86Box A hypervisor and IBM PC system emulator that specializes in
* running old operating systems and software designed for IBM
* PC systems and compatibles from 1981 through fairly recent
* system designs based on the PCI bus.
*
* This file is part of the 86Box distribution.
*
* Fast, high-frequency, guest CPU-independent timer for Riva emulation.
*
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024-2025 starfrost
*/
/*
RivaTimer
This is a fast, high-frequency, guest CPU-independent timer.
The main 86box timer is dependent on the TSC (time-stamp counter) register of the emulated CPU core.
This is fine for most purposes and has advantages in the fields of synchronisation and integrates neatly with
the clock dividers of the PC architecture, but in the case of the RIVA 128 it does not particularly suffice
(although it can be made to work with various techniques) since the clock source on the RIVA 128 is on the board itself
and the GPU has several different clocks that control different parts of the GPU (e.g., PTIMER runs on the memory clock but the core gpu is using the pixel clock).
As faster graphics cards that offload more and more of the 3D graphics pipeline are emulated in the future, more and more work needs to be done by the emulator and
issues of synchronisation with a host CPU will simply make that work harder. Some features that are required for
Architecture Brand Name 3D Features
NV1 (1995) NV1 Some weird URBS rectangle crap but feature set generally similar to nv3 but a bit worse
NV3 (1997) RIVA 128 (ZX) Triangle setup, edge-slope calculations, edge interpolation, span-slope calculations, span interpolation (Color-buffer, z-buffer, texture mapping, filtering)
NV4 (1998) RIVA TNT NV3 + 2x1 pixel pipelines + 32-bit colour + larger textures + trilinear + more ram (16mb)
NV5 (1999) RIVA TNT2 NV4 + higher clock speed
NV10 (1999) GeForce 256 NV5 + initial geometry transformation + lighting (8x lights) + MPEG-2 motion compensation + 4x1 pixel pipelines
NV15 (2000) GeForce 2 NV10 + First attempt at programmability + 4x2 pixel pipelines
NV20 (2001) GeForce 3 Programmable shaders!
As you can see, the performance basically exponentially increases over a period of only 4 years.
So I decided to create this timer that is completely separate from the CPU Core.
*/
#pragma once
#include <stdlib.h>
#include <stdint.h>
#include <stdbool.h>
#include <stdio.h>
#include <86Box\86box.h>
#ifdef _WIN32
#include <Windows.h>
// Linux & MacOS should have the same API since OSX 10.12
#else
#include <time.h>
#endif
typedef struct rivatimer_s
{
struct rivatimer_s* prev; // Previous Rivatimer
double period; // Period in uS before firing
double value; // The current value of the rivatimer
bool running; // Is this RivaTimer running?
struct rivatimer_s* next; // Next RivaTimer
void (*callback)(); // Callback to call on fire
#ifdef _WIN32
LARGE_INTEGER starting_time; // Starting time.
#else
struct timespec starting_time; // Starting time.
#endif
double time; // Accumulated time in uS.
} rivatimer_t;
void rivatimer_init(); // Initialise the Rivatimer.
rivatimer_t* rivatimer_create(double period, void (*callback)());
void rivatimer_destroy(rivatimer_t* rivatimer_ptr);
void rivatimer_update_all();
void rivatimer_start(rivatimer_t* rivatimer_ptr);
void rivatimer_stop(rivatimer_t* rivatimer_ptr);
double rivatimer_get_time(rivatimer_t* rivatimer_ptr);
void rivatimer_set_callback(rivatimer_t* rivatimer_ptr, void (*callback)());

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@@ -4,6 +4,7 @@
#include <wchar.h>
#include <86box/86box.h>
#include <86box/timer.h>
#include <86Box/nv/vid_nv_rivatimer.h>
uint64_t TIMER_USEC;
uint32_t timer_target;
@@ -168,6 +169,9 @@ timer_init(void)
timer_target = 0ULL;
tsc = 0;
/* Initialise the CPU-independent timer */
rivatimer_init();
timer_inited = 1;
}

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@@ -28,8 +28,8 @@ add_library(vid OBJECT agpgart.c video.c vid_table.c vid_cga.c vid_cga_comp.c
vid_ibm_rgb528_ramdac.c vid_sdac_ramdac.c vid_ogc.c vid_mga.c vid_nga.c
vid_tvp3026_ramdac.c vid_att2xc498_ramdac.c vid_xga.c
vid_bochs_vbe.c
nv/nv_base.c
nv/nv3/nv3_core.c nv/nv3/nv3_core_config.c nv/nv3/nv3_core_arbiter.c nv/nv3/nv3_interrupt.c
nv/nv_base.c nv/nv_rivatimer.c
nv/nv3/nv3_core.c nv/nv3/nv3_core_config.c nv/nv3/nv3_core_arbiter.c
nv/nv3/subsystems/nv3_pramdac.c
nv/nv3/subsystems/nv3_pfifo.c
nv/nv3/subsystems/nv3_pgraph.c

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@@ -13,7 +13,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>
#include <stdint.h>

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@@ -16,7 +16,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
// STANDARD NV3 includes

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@@ -11,7 +11,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>
#include <stdint.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email dataess ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -13,7 +13,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
// nv3_pramdac.c: NV3 RAMDAC

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@@ -13,7 +13,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
#include <stdlib.h>

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@@ -12,7 +12,7 @@
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024 starfrost
* Copyright 2024-2025 starfrost
*/
// Common NV1/3/4... init

248
src/video/nv/nv_rivatimer.c Normal file
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@@ -0,0 +1,248 @@
/*
* 86Box A hypervisor and IBM PC system emulator that specializes in
* running old operating systems and software designed for IBM
* PC systems and compatibles from 1981 through fairly recent
* system designs based on the PCI bus.
*
* This file is part of the 86Box distribution.
*
* Fast, high-frequency, CPU-independent timer.
*
*
*
* Authors: Connor Hyde, <mario64crashed@gmail.com> I need a better email address ;^)
*
* Copyright 2024-2025 starfrost
*/
/* See vid_nv_rivatimer.h comments for rationale behind not using the regular timer system
Notes applicable to this file:
Since Windows XP, QueryPerformanceCounter and QueryPerformanceFrequency cannot fail so they are not checked.
*/
#include <86Box/nv/vid_nv_rivatimer.h>
#ifdef _WIN32
LARGE_INTEGER performance_frequency;
#endif
rivatimer_t* rivatimer_head; // The head of the rivatimer list.
rivatimer_t* rivatimer_tail; // The tail of the rivatimer list.
/* Functions only used in this translation unit */
bool rivatimer_really_exists(rivatimer_t* rivatimer); // Determine if a rivatimer really exists in the linked list.
void rivatimer_init()
{
// Destroy all the rivatimers.
rivatimer_t* rivatimer_ptr = rivatimer_head;
if (!rivatimer_ptr)
return;
while (rivatimer_ptr->next)
rivatimer_destroy(rivatimer_ptr);
#ifdef _WIN32
// Query the performance frequency.
QueryPerformanceFrequency(&performance_frequency);
#endif
}
// Creates a rivatimer.
rivatimer_t* rivatimer_create(double period, void (*callback)())
{
rivatimer_t* new_rivatimer = NULL;
// See i
if (period <= 0
|| !callback)
{
fatal("Invalid rivatimer_create call: period <= 0 or no callback");
}
// If there are no rivatimers, create one
if (!rivatimer_head)
{
rivatimer_head = calloc(1, sizeof(rivatimer_t));
rivatimer_head->prev = NULL; // indicate this is the first in the list even if we don't strictly need to
rivatimer_tail = rivatimer_head;
new_rivatimer = rivatimer_head;
}
else // Otherwise add a new one to the list
{
rivatimer_tail->next = calloc(1, sizeof(rivatimer_t));
rivatimer_tail = rivatimer_tail->next;
new_rivatimer = rivatimer_tail;
}
// sanity check
if (new_rivatimer)
{
new_rivatimer->running = false;
new_rivatimer->period = period;
new_rivatimer->next = NULL; // indicate this is the last in the list
new_rivatimer->callback = callback;
}
return new_rivatimer;
}
// Determines if a rivatimer really exists.
bool rivatimer_really_exists(rivatimer_t* rivatimer)
{
rivatimer_t* current = rivatimer_head;
if (!current)
return false;
while (current->next != NULL)
{
if (current == rivatimer)
return true;
}
return false;
}
// Destroy a rivatimer.
void rivatimer_destroy(rivatimer_t* rivatimer_ptr)
{
if (!rivatimer_really_exists(rivatimer_ptr))
fatal("rivatimer_destroy: The timer was already destroyed, or never existed in the first place. Punch starfrost in the face");
// Case: We are destroying the head
if (rivatimer_ptr == rivatimer_head)
{
// This is the only rivatimer
if (rivatimer_ptr->next == NULL)
{
rivatimer_head = NULL;
rivatimer_tail = NULL;
}
// This is not the only rivatimer
else
{
rivatimer_head = rivatimer_ptr->next;
rivatimer_head->prev = NULL;
// This is the only rivatimer and now there is only one
if (!rivatimer_head->next)
rivatimer_tail = rivatimer_head;
}
}
// Case: We are destroying the tail
else if (rivatimer_ptr == rivatimer_tail)
{
// We already covered the case where there is only one item above
rivatimer_tail = rivatimer_ptr->prev;
rivatimer_tail->next = NULL;
}
// Case: This is not the first or last rivatimer, so we don't need to set the head or tail
else
{
// Fix the break in the chain that this
if (rivatimer_ptr->next)
rivatimer_ptr->prev->next = rivatimer_ptr->next;
if (rivatimer_ptr->prev)
rivatimer_ptr->next->prev = rivatimer_ptr->prev;
}
free(rivatimer_ptr);
rivatimer_ptr = NULL; //explicitly set to null
}
void rivatimer_update_all()
{
rivatimer_t* rivatimer_ptr = rivatimer_head;
if (!rivatimer_ptr)
return;
while (rivatimer_ptr->next)
{
if (!rivatimer_ptr->running)
continue;
#ifdef _WIN32
LARGE_INTEGER current_time;
QueryPerformanceCounter(&current_time);
double microseconds = ((double)current_time.QuadPart / 1000000.0) - (rivatimer_ptr->starting_time.QuadPart / 1000000.0);
#else
struct timespec current_time;
clock_gettime(CLOCK_REALTIME, &current_time);
double microseconds = ((double)current_time.tv_sec * 1000000.0) + ((double)current_time.tv_nsec / 1000.0);
#endif
rivatimer_ptr->time += microseconds;
// Reset the current time so we can actually restart
#ifdef _WIN32
QueryPerformanceCounter(&rivatimer_ptr->starting_time);
#else
clock_gettime(CLOCK_REALTIME, &rivatimer_ptr->starting_time);
#endif
// Time to fire
if (microseconds > rivatimer_ptr->period)
{
if (!rivatimer_ptr->callback)
{
pclog("Eh? No callback in RivaTimer?");
continue;
}
rivatimer_ptr->callback();
}
}
}
void rivatimer_start(rivatimer_t* rivatimer_ptr)
{
if (!rivatimer_really_exists(rivatimer_ptr))
fatal("rivatimer_start: The timer has been destroyed, or never existed in the first place. Punch starfrost in the face");
if (rivatimer_ptr->period <= 0)
fatal("rivatimer_start: Zero period!");
rivatimer_ptr->running = true;
// Start off so rivatimer_update_all can actually update.
#ifdef _WIN32
QueryPerformanceCounter(&rivatimer_ptr->starting_time);
#else
clock_gettime(CLOCK_REALTIME, &rivatimer_ptr->starting_time);
#endif
}
void rivatimer_stop(rivatimer_t* rivatimer_ptr)
{
if (!rivatimer_really_exists(rivatimer_ptr))
fatal("rivatimer_stop: The timer has been destroyed, or never existed in the first place. Punch starfrost in the face");
rivatimer_ptr->running = false;
}
// Get the current time value of a rivatimer
double rivatimer_get_time(rivatimer_t* rivatimer_ptr)
{
if (!rivatimer_really_exists(rivatimer_ptr))
fatal("rivatimer_get_time: The timer has been destroyed, or never existed in the first place. Punch starfrost in the face");
}
void rivatimer_set_callback(rivatimer_t* rivatimer_ptr, void (*callback)())
{
if (!rivatimer_really_exists(rivatimer_ptr))
fatal("rivatimer_set_callback: The timer has been destroyed, or never existed in the first place. Punch starfrost in the face");
if (!callback)
fatal("rivatimer_set_callback: No callback!");
rivatimer_ptr->callback = callback;
}