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And I managed to misunderstand the new shader settings
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@@ -33,8 +33,8 @@ View
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* **Target framerate:** select the framerate at which the emulated display is updated. *Synchronize with video* automatically uses the emulated display's current refresh rate.
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* **VSync:** enable vertical sync. Recommended if tearing artifacts are observed.
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* **Browse:** add a ``.glsl`` shader file to the list of shaders applied to the emulated display.
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* **Remove:** remove the selected shader file from the list.
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* **Browse:** load a ``.glsl`` shader file to apply to the emulated display.
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* **Remove:** disable the currently-loaded shader.
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.. note:: * Many shaders are available for simulating CRT displays, VHS tapes and other aesthetics; the `RetroArch glsl-shaders repository <https://github.com/libretro/glsl-shaders>`_ is a good place to start.
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* Shaders that take advantage of multipass and previous frames are not supported.
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