Files
libretiny/cores/beken-72xx/base/api/lt_sleep.c
devgs e1c5761df9 [beken-72xx] Allow setting deep sleep wake-up pins as floating (#275)
According to guide `gpio_stay_*_map` are specifically there to prevent
pulling pins to a specific level and let them float during deep sleep.

https://docs.bekencorp.com/sdk_3.0.x/bk7238/build/en/latest/developer-guide/power_save/sleep_test.html

This allows any external low-power circuitry to change a pin level, as
required, to trigger the wake up

This requires changes in BDK and was implemented via fixup. Also, exposed
`gpio_stay_lo_map` parameter via `lt_deep_sleep_keep_floating_gpio` to
manage this configuration for pins in range P0-P31.
2024-09-05 14:45:48 +02:00

48 lines
1.3 KiB
C

/* Copyright (c) Peter Sarkozi 2023-06-17. */
#include <libretiny.h>
#include <sdk_private.h>
static PS_DEEP_CTRL_PARAM deep_sleep_param;
void lt_deep_sleep_config_gpio(uint32_t gpio_index_map, bool on_high) {
deep_sleep_param.wake_up_way |= PS_DEEP_WAKEUP_GPIO;
deep_sleep_param.gpio_index_map |= gpio_index_map;
if (on_high) {
deep_sleep_param.gpio_edge_map |= gpio_index_map;
} else {
deep_sleep_param.gpio_edge_map &= (~gpio_index_map);
}
}
void lt_deep_sleep_unset_gpio(uint32_t gpio_index_map) {
deep_sleep_param.gpio_index_map &= (~gpio_index_map);
}
void lt_deep_sleep_keep_floating_gpio(uint32_t gpio_index_map, bool enabled) {
if (enabled) {
deep_sleep_param.gpio_stay_lo_map |= gpio_index_map;
} else {
deep_sleep_param.gpio_stay_lo_map &= (~gpio_index_map);
}
}
void lt_deep_sleep_config_timer(uint32_t sleep_duration_ms) {
deep_sleep_param.wake_up_way |= PS_DEEP_WAKEUP_RTC;
uint64_t sleep_ticks = 32.768 * sleep_duration_ms;
if (sleep_ticks >= 0xFFFFFFFF) {
deep_sleep_param.sleep_time = 0xFFFFFFFE;
} else {
deep_sleep_param.sleep_time = sleep_ticks & 0xFFFFFFFF;
}
}
void lt_deep_sleep_enter() {
bk_misc_update_set_type(RESET_SOURCE_DEEPPS_GPIO);
GLOBAL_INT_DECLARATION();
GLOBAL_INT_DISABLE();
sctrl_enter_rtos_deep_sleep_fix((PS_DEEP_CTRL_PARAM *)&deep_sleep_param);
ps_delay(500);
GLOBAL_INT_RESTORE();
}