Files
libretiny/builder/frameworks/base.py
2023-03-04 11:12:48 +01:00

94 lines
2.7 KiB
Python

# Copyright (c) Kuba Szczodrzyński 2023-02-26.
from os.path import join
import click
from ltchiptool import Family
from platformio.platform.base import PlatformBase
from platformio.platform.board import PlatformBoardConfig
from SCons.Errors import UserError
from SCons.Script import DefaultEnvironment, Environment
env: Environment = DefaultEnvironment()
board: PlatformBoardConfig = env.BoardConfig()
platform: PlatformBase = env.PioPlatform()
family: Family = env["FAMILY_OBJ"]
# TODO remove include path prepending ("!<...>")
# Move common core sources (env.AddCoreSources()) and Arduino libs
# below per-family sources (to maintain child families taking precedence)
# Global flags (applying to the SDK)
env.Append(
CCFLAGS=[
# Newer versions of GCC complain about undefined macros in #if
"-Wno-undef",
],
)
# Include SDK builder scripts
# No environment options that follow later will be considered
found = False
for f in family.inheritance:
try:
env.SConscript(f"../family/{f.name}.py", must_exist=True)
found = True
except UserError:
pass
# Fail if no SDK builder was found
if not found:
click.secho(
f"Platform '{family.name}' is currently not supported - "
"no SDK builder script could be found.",
fg="red",
)
exit(1)
# Build a safe environment for this script
queue = env.AddLibraryQueue("base", prepend_includes=True)
# Add sources & include paths for each core
env.AddCoreSources(queue, name="common", path=join("$COMMON_DIR", "base"))
for f in family.inheritance:
env.AddCoreSources(queue, name=f.code, path=join("$CORES_DIR", f.name, "base"))
if f.short_name:
env.Prepend(CPPDEFINES=[(f"LT_{f.short_name}", "1")])
if f.code:
env.Prepend(CPPDEFINES=[(f"LT_{f.code.upper()}", "1")])
env.Prepend(LIBPATH=[join("$CORES_DIR", f.name, "misc")])
# Sources - external libraries
queue.AddExternalLibrary("ltchiptool") # uf2ota source code
queue.AddExternalLibrary("flashdb")
queue.AddExternalLibrary("printf")
# Flags & linker options
queue.AppendPublic(
CFLAGS=[
"-Werror=implicit-function-declaration",
],
CPPDEFINES=[
("LIBRETUYA", 1),
("LT_VERSION", env.ReadLTVersion(platform.get_dir(), platform.version)),
("LT_BOARD", "${VARIANT}"),
("F_CPU", board.get("build.f_cpu")),
("MCU", "${MCU}"),
("FAMILY", "F_${FAMILY}"),
# Add flash layout defines created in env.AddFlashLayout()
*env["FLASH_DEFINES"].items(),
],
CPPPATH=[
"$BOARD_DIR",
],
LINKFLAGS=[
'"-Wl,-Map=' + join("$BUILD_DIR", "${PROGNAME}.map") + '"',
],
LIBS=[
"stdc++",
"supc++",
],
)
# Build everything from the base core
queue.BuildLibraries()