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esphome/esphome/components/epaper_spi/epaper_spi_spectra_e6.cpp
Jesse Hills 2fac813f18 [epaper_spi] New epaper component (#10462)
Co-authored-by: Keith Burzinski <kbx81x@gmail.com>
Co-authored-by: Tudor Sandu <tm.sandu@gmail.com>
Co-authored-by: pre-commit-ci-lite[bot] <117423508+pre-commit-ci-lite[bot]@users.noreply.github.com>
2025-10-08 21:11:06 +13:00

136 lines
4.4 KiB
C++

#include "epaper_spi_spectra_e6.h"
#include "esphome/core/log.h"
namespace esphome::epaper_spi {
static constexpr const char *const TAG = "epaper_spi.6c";
static inline uint8_t color_to_hex(Color color) {
if (color.red > 127) {
if (color.green > 170) {
if (color.blue > 127) {
return 0x1; // White
} else {
return 0x2; // Yellow
}
} else {
return 0x3; // Red (or Magenta)
}
} else {
if (color.green > 127) {
if (color.blue > 127) {
return 0x5; // Cyan -> Blue
} else {
return 0x6; // Green
}
} else {
if (color.blue > 127) {
return 0x5; // Blue
} else {
return 0x0; // Black
}
}
}
}
void EPaperSpectraE6::fill(Color color) {
uint8_t pixel_color;
if (color.is_on()) {
pixel_color = color_to_hex(color);
} else {
pixel_color = 0x1;
}
// We store 8 bitset<3> in 3 bytes
// | byte 1 | byte 2 | byte 3 |
// |aaabbbaa|abbbaaab|bbaaabbb|
uint8_t byte_1 = pixel_color << 5 | pixel_color << 2 | pixel_color >> 1;
uint8_t byte_2 = pixel_color << 7 | pixel_color << 4 | pixel_color << 1 | pixel_color >> 2;
uint8_t byte_3 = pixel_color << 6 | pixel_color << 3 | pixel_color << 0;
const size_t buffer_length = this->get_buffer_length();
for (size_t i = 0; i < buffer_length; i += 3) {
this->buffer_[i + 0] = byte_1;
this->buffer_[i + 1] = byte_2;
this->buffer_[i + 2] = byte_3;
}
}
uint32_t EPaperSpectraE6::get_buffer_length() {
// 6 colors buffer, 1 pixel = 3 bits, we will store 8 pixels in 24 bits = 3 bytes
return this->get_width_controller() * this->get_height_internal() / 8u * 3u;
}
void HOT EPaperSpectraE6::draw_absolute_pixel_internal(int x, int y, Color color) {
if (x >= this->get_width_internal() || y >= this->get_height_internal() || x < 0 || y < 0)
return;
uint8_t pixel_bits = color_to_hex(color);
uint32_t pixel_position = x + y * this->get_width_controller();
uint32_t first_bit_position = pixel_position * 3;
uint32_t byte_position = first_bit_position / 8u;
uint32_t byte_subposition = first_bit_position % 8u;
if (byte_subposition <= 5) {
this->buffer_[byte_position] = (this->buffer_[byte_position] & (0xFF ^ (0b111 << (5 - byte_subposition)))) |
(pixel_bits << (5 - byte_subposition));
} else {
this->buffer_[byte_position] = (this->buffer_[byte_position] & (0xFF ^ (0b111 >> (byte_subposition - 5)))) |
(pixel_bits >> (byte_subposition - 5));
this->buffer_[byte_position + 1] =
(this->buffer_[byte_position + 1] & (0xFF ^ (0xFF & (0b111 << (13 - byte_subposition))))) |
(pixel_bits << (13 - byte_subposition));
}
}
bool HOT EPaperSpectraE6::transfer_data() {
const uint32_t start_time = App.get_loop_component_start_time();
if (this->current_data_index_ == 0) {
ESP_LOGV(TAG, "Sending data");
this->command(0x10);
}
uint8_t bytes_to_send[4]{0};
const size_t buffer_length = this->get_buffer_length();
for (size_t i = this->current_data_index_; i < buffer_length; i += 3) {
const uint32_t triplet = encode_uint24(this->buffer_[i + 0], this->buffer_[i + 1], this->buffer_[i + 2]);
// 8 pixels are stored in 3 bytes
// |aaabbbaa|abbbaaab|bbaaabbb|
// | byte 1 | byte 2 | byte 3 |
bytes_to_send[0] = ((triplet >> 17) & 0b01110000) | ((triplet >> 18) & 0b00000111);
bytes_to_send[1] = ((triplet >> 11) & 0b01110000) | ((triplet >> 12) & 0b00000111);
bytes_to_send[2] = ((triplet >> 5) & 0b01110000) | ((triplet >> 6) & 0b00000111);
bytes_to_send[3] = ((triplet << 1) & 0b01110000) | ((triplet << 0) & 0b00000111);
this->start_data_();
this->write_array(bytes_to_send, sizeof(bytes_to_send));
this->end_data_();
if (millis() - start_time > MAX_TRANSFER_TIME) {
// Let the main loop run and come back next loop
this->current_data_index_ = i + 3;
return false;
}
}
// Finished the entire dataset
this->current_data_index_ = 0;
return true;
}
void EPaperSpectraE6::reset() {
if (this->reset_pin_ != nullptr) {
this->disable_loop();
this->reset_pin_->digital_write(true);
this->set_timeout(20, [this] {
this->reset_pin_->digital_write(false);
delay(2);
this->reset_pin_->digital_write(true);
this->set_timeout(20, [this] { this->enable_loop(); });
});
}
}
} // namespace esphome::epaper_spi