Files
esphome/esphome/components/event/event.h

87 lines
3.3 KiB
C++

#pragma once
#include <cstring>
#include <limits>
#include <string>
#include <vector>
#include "esphome/core/component.h"
#include "esphome/core/entity_base.h"
#include "esphome/core/helpers.h"
#include "esphome/core/string_ref.h"
namespace esphome {
namespace event {
#define LOG_EVENT(prefix, type, obj) \
if ((obj) != nullptr) { \
ESP_LOGCONFIG(TAG, "%s%s '%s'", prefix, LOG_STR_LITERAL(type), (obj)->get_name().c_str()); \
if (!(obj)->get_icon_ref().empty()) { \
ESP_LOGCONFIG(TAG, "%s Icon: '%s'", prefix, (obj)->get_icon_ref().c_str()); \
} \
if (!(obj)->get_device_class_ref().empty()) { \
ESP_LOGCONFIG(TAG, "%s Device Class: '%s'", prefix, (obj)->get_device_class_ref().c_str()); \
} \
}
class Event : public EntityBase, public EntityBase_DeviceClass {
public:
void trigger(const std::string &event_type);
/// Set the event types supported by this event (from initializer list).
void set_event_types(std::initializer_list<const char *> event_types) {
this->types_ = event_types;
this->last_event_type_ = nullptr; // Reset when types change
}
/// Set the event types supported by this event (from FixedVector).
void set_event_types(const FixedVector<const char *> &event_types);
/// Set the event types supported by this event (from vector).
void set_event_types(const std::vector<const char *> &event_types);
// Deleted overloads to catch incorrect std::string usage at compile time with clear error messages
void set_event_types(std::initializer_list<std::string> event_types) = delete;
void set_event_types(const FixedVector<std::string> &event_types) = delete;
void set_event_types(const std::vector<std::string> &event_types) = delete;
/// Return the event types supported by this event.
const FixedVector<const char *> &get_event_types() const { return this->types_; }
/// Return the last triggered event type, or empty StringRef if no event triggered yet.
StringRef get_last_event_type() const { return StringRef::from_maybe_nullptr(this->last_event_type_); }
/// Return event type by index, or nullptr if index is out of bounds.
const char *get_event_type(uint8_t index) const {
return index < this->types_.size() ? this->types_[index] : nullptr;
}
/// Return index of last triggered event type, or max uint8_t if no event triggered yet.
uint8_t get_last_event_type_index() const {
if (this->last_event_type_ == nullptr)
return std::numeric_limits<uint8_t>::max();
// Most events have <3 types, uint8_t is sufficient for all reasonable scenarios
const uint8_t size = static_cast<uint8_t>(this->types_.size());
for (uint8_t i = 0; i < size; i++) {
if (this->types_[i] == this->last_event_type_)
return i;
}
return std::numeric_limits<uint8_t>::max();
}
/// Check if an event has been triggered.
bool has_event() const { return this->last_event_type_ != nullptr; }
void add_on_event_callback(std::function<void(StringRef event_type)> &&callback);
protected:
LazyCallbackManager<void(StringRef event_type)> event_callback_;
FixedVector<const char *> types_;
private:
/// Last triggered event type - must point to entry in types_ to ensure valid lifetime.
/// Set by trigger() after validation, reset to nullptr when types_ changes.
const char *last_event_type_{nullptr};
};
} // namespace event
} // namespace esphome