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156 lines
5.5 KiB
C++
156 lines
5.5 KiB
C++
#include "esphome/core/entity_base.h"
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#include "esphome/core/application.h"
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#include "esphome/core/helpers.h"
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#include "esphome/core/string_ref.h"
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namespace esphome {
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static const char *const TAG = "entity_base";
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// Entity Name
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const StringRef &EntityBase::get_name() const { return this->name_; }
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void EntityBase::set_name(const char *name) { this->set_name(name, 0); }
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void EntityBase::set_name(const char *name, uint32_t object_id_hash) {
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this->name_ = StringRef(name);
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if (this->name_.empty()) {
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#ifdef USE_DEVICES
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if (this->device_ != nullptr) {
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this->name_ = StringRef(this->device_->get_name());
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} else
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#endif
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{
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// Bug-for-bug compatibility with OLD behavior:
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// - With MAC suffix: OLD code used App.get_friendly_name() directly (no fallback)
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// - Without MAC suffix: OLD code used pre-computed object_id with fallback to device name
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const std::string &friendly = App.get_friendly_name();
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if (App.is_name_add_mac_suffix_enabled()) {
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// MAC suffix enabled - use friendly_name directly (even if empty) for compatibility
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this->name_ = StringRef(friendly);
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} else {
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// No MAC suffix - fallback to device name if friendly_name is empty
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this->name_ = StringRef(!friendly.empty() ? friendly : App.get_name());
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}
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}
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this->flags_.has_own_name = false;
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// Dynamic name - must calculate hash at runtime
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this->calc_object_id_();
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} else {
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this->flags_.has_own_name = true;
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// Static name - use pre-computed hash if provided
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if (object_id_hash != 0) {
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this->object_id_hash_ = object_id_hash;
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} else {
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this->calc_object_id_();
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}
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}
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}
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// Entity Icon
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std::string EntityBase::get_icon() const {
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#ifdef USE_ENTITY_ICON
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if (this->icon_c_str_ == nullptr) {
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return "";
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}
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return this->icon_c_str_;
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#else
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return "";
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#endif
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}
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void EntityBase::set_icon(const char *icon) {
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#ifdef USE_ENTITY_ICON
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this->icon_c_str_ = icon;
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#else
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// No-op when USE_ENTITY_ICON is not defined
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#endif
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}
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// Entity Object ID - computed on-demand from name
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std::string EntityBase::get_object_id() const {
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char buf[OBJECT_ID_MAX_LEN];
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size_t len = this->write_object_id_to(buf, sizeof(buf));
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return std::string(buf, len);
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}
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// Calculate Object ID Hash directly from name using snake_case + sanitize
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void EntityBase::calc_object_id_() {
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this->object_id_hash_ = fnv1_hash_object_id(this->name_.c_str(), this->name_.size());
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}
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size_t EntityBase::write_object_id_to(char *buf, size_t buf_size) const {
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size_t len = std::min(this->name_.size(), buf_size - 1);
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for (size_t i = 0; i < len; i++) {
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buf[i] = to_sanitized_char(to_snake_case_char(this->name_[i]));
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}
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buf[len] = '\0';
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return len;
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}
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StringRef EntityBase::get_object_id_to(std::span<char, OBJECT_ID_MAX_LEN> buf) const {
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size_t len = this->write_object_id_to(buf.data(), buf.size());
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return StringRef(buf.data(), len);
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}
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uint32_t EntityBase::get_object_id_hash() { return this->object_id_hash_; }
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// Migrate preference data from old_key to new_key if they differ.
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// This helper is exposed so callers with custom key computation (like TextPrefs)
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// can use it for manual migration. See: https://github.com/esphome/backlog/issues/85
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//
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// FUTURE IMPLEMENTATION:
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// This will require raw load/save methods on ESPPreferenceObject that take uint8_t* and size.
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// void EntityBase::migrate_entity_preference_(size_t size, uint32_t old_key, uint32_t new_key) {
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// if (old_key == new_key)
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// return;
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// auto old_pref = global_preferences->make_preference(size, old_key);
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// auto new_pref = global_preferences->make_preference(size, new_key);
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// SmallBufferWithHeapFallback<64> buffer(size);
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// if (old_pref.load(buffer.data(), size)) {
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// new_pref.save(buffer.data(), size);
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// }
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// }
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ESPPreferenceObject EntityBase::make_entity_preference_(size_t size, uint32_t version) {
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// This helper centralizes preference creation to enable fixing hash collisions.
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// See: https://github.com/esphome/backlog/issues/85
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//
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// COLLISION PROBLEM: get_preference_hash() uses fnv1_hash on sanitized object_id.
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// Multiple entity names can sanitize to the same object_id:
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// - "Living Room" and "living_room" both become "living_room"
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// - UTF-8 names like "温度" and "湿度" both become "__" (underscores)
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// This causes entities to overwrite each other's stored preferences.
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//
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// FUTURE MIGRATION: When implementing get_preference_hash_v2() that hashes
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// the original entity name (not sanitized object_id):
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//
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// uint32_t old_key = this->get_preference_hash() ^ version;
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// uint32_t new_key = this->get_preference_hash_v2() ^ version;
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// this->migrate_entity_preference_(size, old_key, new_key);
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// return global_preferences->make_preference(size, new_key);
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//
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
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uint32_t key = this->get_preference_hash() ^ version;
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#pragma GCC diagnostic pop
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return global_preferences->make_preference(size, key);
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}
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std::string EntityBase_DeviceClass::get_device_class() {
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if (this->device_class_ == nullptr) {
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return "";
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}
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return this->device_class_;
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}
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void EntityBase_DeviceClass::set_device_class(const char *device_class) { this->device_class_ = device_class; }
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std::string EntityBase_UnitOfMeasurement::get_unit_of_measurement() {
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if (this->unit_of_measurement_ == nullptr)
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return "";
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return this->unit_of_measurement_;
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}
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void EntityBase_UnitOfMeasurement::set_unit_of_measurement(const char *unit_of_measurement) {
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this->unit_of_measurement_ = unit_of_measurement;
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}
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} // namespace esphome
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