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esphome/esphome/components/display/display_buffer.cpp

493 lines
16 KiB
C++

#include "display_buffer.h"
#include <utility>
#include "esphome/core/application.h"
#include "esphome/core/color.h"
#include "esphome/core/hal.h"
#include "esphome/core/helpers.h"
#include "esphome/core/log.h"
namespace esphome {
namespace display {
static const char *const TAG = "display";
const Color COLOR_OFF(0, 0, 0, 255);
const Color COLOR_ON(255, 255, 255, 255);
void Rect::expand(int16_t horizontal, int16_t vertical) {
if (this->is_set() && (this->w >= (-2 * horizontal)) && (this->h >= (-2 * vertical))) {
this->x = this->x - horizontal;
this->y = this->y - vertical;
this->w = this->w + (2 * horizontal);
this->h = this->h + (2 * vertical);
}
}
void Rect::extend(Rect rect) {
if (!this->is_set()) {
this->x = rect.x;
this->y = rect.y;
this->w = rect.w;
this->h = rect.h;
} else {
if (this->x > rect.x) {
this->w = this->w + (this->x - rect.x);
this->x = rect.x;
}
if (this->y > rect.y) {
this->h = this->h + (this->y - rect.y);
this->y = rect.y;
}
if (this->x2() < rect.x2()) {
this->w = rect.x2() - this->x;
}
if (this->y2() < rect.y2()) {
this->h = rect.y2() - this->y;
}
}
}
void Rect::shrink(Rect rect) {
if (!this->inside(rect)) {
(*this) = Rect();
} else {
if (this->x2() > rect.x2()) {
this->w = rect.x2() - this->x;
}
if (this->x < rect.x) {
this->w = this->w + (this->x - rect.x);
this->x = rect.x;
}
if (this->y2() > rect.y2()) {
this->h = rect.y2() - this->y;
}
if (this->y < rect.y) {
this->h = this->h + (this->y - rect.y);
this->y = rect.y;
}
}
}
bool Rect::equal(Rect rect) {
return (rect.x == this->x) && (rect.w == this->w) && (rect.y == this->y) && (rect.h == this->h);
}
bool Rect::inside(int16_t test_x, int16_t test_y, bool absolute) { // NOLINT
if (!this->is_set()) {
return true;
}
if (absolute) {
return ((test_x >= this->x) && (test_x <= this->x2()) && (test_y >= this->y) && (test_y <= this->y2()));
} else {
return ((test_x >= 0) && (test_x <= this->w) && (test_y >= 0) && (test_y <= this->h));
}
}
bool Rect::inside(Rect rect, bool absolute) {
if (!this->is_set() || !rect.is_set()) {
return true;
}
if (absolute) {
return ((rect.x <= this->x2()) && (rect.x2() >= this->x) && (rect.y <= this->y2()) && (rect.y2() >= this->y));
} else {
return ((rect.x <= this->w) && (rect.w >= 0) && (rect.y <= this->h) && (rect.h >= 0));
}
}
void Rect::info(const std::string &prefix) {
if (this->is_set()) {
ESP_LOGI(TAG, "%s [%3d,%3d,%3d,%3d] (%3d,%3d)", prefix.c_str(), this->x, this->y, this->w, this->h, this->x2(),
this->y2());
} else
ESP_LOGI(TAG, "%s ** IS NOT SET **", prefix.c_str());
}
void DisplayBuffer::init_internal_(uint32_t buffer_length) {
ExternalRAMAllocator<uint8_t> allocator(ExternalRAMAllocator<uint8_t>::ALLOW_FAILURE);
this->buffer_ = allocator.allocate(buffer_length);
if (this->buffer_ == nullptr) {
ESP_LOGE(TAG, "Could not allocate buffer for display!");
return;
}
this->clear();
}
void DisplayBuffer::fill(Color color) { this->filled_rectangle(0, 0, this->get_width(), this->get_height(), color); }
void DisplayBuffer::clear() { this->fill(COLOR_OFF); }
int DisplayBuffer::get_width() {
switch (this->rotation_) {
case DISPLAY_ROTATION_90_DEGREES:
case DISPLAY_ROTATION_270_DEGREES:
return this->get_height_internal();
case DISPLAY_ROTATION_0_DEGREES:
case DISPLAY_ROTATION_180_DEGREES:
default:
return this->get_width_internal();
}
}
int DisplayBuffer::get_height() {
switch (this->rotation_) {
case DISPLAY_ROTATION_0_DEGREES:
case DISPLAY_ROTATION_180_DEGREES:
return this->get_height_internal();
case DISPLAY_ROTATION_90_DEGREES:
case DISPLAY_ROTATION_270_DEGREES:
default:
return this->get_width_internal();
}
}
void DisplayBuffer::set_rotation(DisplayRotation rotation) { this->rotation_ = rotation; }
void HOT DisplayBuffer::draw_pixel_at(int x, int y, Color color) {
if (!this->get_clipping().inside(x, y))
return; // NOLINT
switch (this->rotation_) {
case DISPLAY_ROTATION_0_DEGREES:
break;
case DISPLAY_ROTATION_90_DEGREES:
std::swap(x, y);
x = this->get_width_internal() - x - 1;
break;
case DISPLAY_ROTATION_180_DEGREES:
x = this->get_width_internal() - x - 1;
y = this->get_height_internal() - y - 1;
break;
case DISPLAY_ROTATION_270_DEGREES:
std::swap(x, y);
y = this->get_height_internal() - y - 1;
break;
}
this->draw_absolute_pixel_internal(x, y, color);
App.feed_wdt();
}
void HOT DisplayBuffer::line(int x1, int y1, int x2, int y2, Color color) {
const int32_t dx = abs(x2 - x1), sx = x1 < x2 ? 1 : -1;
const int32_t dy = -abs(y2 - y1), sy = y1 < y2 ? 1 : -1;
int32_t err = dx + dy;
while (true) {
this->draw_pixel_at(x1, y1, color);
if (x1 == x2 && y1 == y2)
break;
int32_t e2 = 2 * err;
if (e2 >= dy) {
err += dy;
x1 += sx;
}
if (e2 <= dx) {
err += dx;
y1 += sy;
}
}
}
void HOT DisplayBuffer::horizontal_line(int x, int y, int width, Color color) {
// Future: Could be made more efficient by manipulating buffer directly in certain rotations.
for (int i = x; i < x + width; i++)
this->draw_pixel_at(i, y, color);
}
void HOT DisplayBuffer::vertical_line(int x, int y, int height, Color color) {
// Future: Could be made more efficient by manipulating buffer directly in certain rotations.
for (int i = y; i < y + height; i++)
this->draw_pixel_at(x, i, color);
}
void DisplayBuffer::rectangle(int x1, int y1, int width, int height, Color color) {
this->horizontal_line(x1, y1, width, color);
this->horizontal_line(x1, y1 + height - 1, width, color);
this->vertical_line(x1, y1, height, color);
this->vertical_line(x1 + width - 1, y1, height, color);
}
void DisplayBuffer::filled_rectangle(int x1, int y1, int width, int height, Color color) {
// Future: Use vertical_line and horizontal_line methods depending on rotation to reduce memory accesses.
for (int i = y1; i < y1 + height; i++) {
this->horizontal_line(x1, i, width, color);
}
}
void HOT DisplayBuffer::circle(int center_x, int center_xy, int radius, Color color) {
int dx = -radius;
int dy = 0;
int err = 2 - 2 * radius;
int e2;
do {
this->draw_pixel_at(center_x - dx, center_xy + dy, color);
this->draw_pixel_at(center_x + dx, center_xy + dy, color);
this->draw_pixel_at(center_x + dx, center_xy - dy, color);
this->draw_pixel_at(center_x - dx, center_xy - dy, color);
e2 = err;
if (e2 < dy) {
err += ++dy * 2 + 1;
if (-dx == dy && e2 <= dx) {
e2 = 0;
}
}
if (e2 > dx) {
err += ++dx * 2 + 1;
}
} while (dx <= 0);
}
void DisplayBuffer::filled_circle(int center_x, int center_y, int radius, Color color) {
int dx = -int32_t(radius);
int dy = 0;
int err = 2 - 2 * radius;
int e2;
do {
this->draw_pixel_at(center_x - dx, center_y + dy, color);
this->draw_pixel_at(center_x + dx, center_y + dy, color);
this->draw_pixel_at(center_x + dx, center_y - dy, color);
this->draw_pixel_at(center_x - dx, center_y - dy, color);
int hline_width = 2 * (-dx) + 1;
this->horizontal_line(center_x + dx, center_y + dy, hline_width, color);
this->horizontal_line(center_x + dx, center_y - dy, hline_width, color);
e2 = err;
if (e2 < dy) {
err += ++dy * 2 + 1;
if (-dx == dy && e2 <= dx) {
e2 = 0;
}
}
if (e2 > dx) {
err += ++dx * 2 + 1;
}
} while (dx <= 0);
}
void DisplayBuffer::print(int x, int y, BaseFont *font, Color color, TextAlign align, const char *text) {
int x_start, y_start;
int width, height;
this->get_text_bounds(x, y, text, font, align, &x_start, &y_start, &width, &height);
font->print(x_start, y_start, this, color, text);
}
void DisplayBuffer::vprintf_(int x, int y, BaseFont *font, Color color, TextAlign align, const char *format,
va_list arg) {
char buffer[256];
int ret = vsnprintf(buffer, sizeof(buffer), format, arg);
if (ret > 0)
this->print(x, y, font, color, align, buffer);
}
void DisplayBuffer::image(int x, int y, BaseImage *image, Color color_on, Color color_off) {
this->image(x, y, image, ImageAlign::TOP_LEFT, color_on, color_off);
}
void DisplayBuffer::image(int x, int y, BaseImage *image, ImageAlign align, Color color_on, Color color_off) {
auto x_align = ImageAlign(int(align) & (int(ImageAlign::HORIZONTAL_ALIGNMENT)));
auto y_align = ImageAlign(int(align) & (int(ImageAlign::VERTICAL_ALIGNMENT)));
switch (x_align) {
case ImageAlign::RIGHT:
x -= image->get_width();
break;
case ImageAlign::CENTER_HORIZONTAL:
x -= image->get_width() / 2;
break;
case ImageAlign::LEFT:
default:
break;
}
switch (y_align) {
case ImageAlign::BOTTOM:
y -= image->get_height();
break;
case ImageAlign::CENTER_VERTICAL:
y -= image->get_height() / 2;
break;
case ImageAlign::TOP:
default:
break;
}
image->draw(x, y, this, color_on, color_off);
}
#ifdef USE_GRAPH
void DisplayBuffer::graph(int x, int y, graph::Graph *graph, Color color_on) { graph->draw(this, x, y, color_on); }
void DisplayBuffer::legend(int x, int y, graph::Graph *graph, Color color_on) {
graph->draw_legend(this, x, y, color_on);
}
#endif // USE_GRAPH
#ifdef USE_QR_CODE
void DisplayBuffer::qr_code(int x, int y, qr_code::QrCode *qr_code, Color color_on, int scale) {
qr_code->draw(this, x, y, color_on, scale);
}
#endif // USE_QR_CODE
void DisplayBuffer::get_text_bounds(int x, int y, const char *text, BaseFont *font, TextAlign align, int *x1, int *y1,
int *width, int *height) {
int x_offset, baseline;
font->measure(text, width, &x_offset, &baseline, height);
auto x_align = TextAlign(int(align) & 0x18);
auto y_align = TextAlign(int(align) & 0x07);
switch (x_align) {
case TextAlign::RIGHT:
*x1 = x - *width;
break;
case TextAlign::CENTER_HORIZONTAL:
*x1 = x - (*width) / 2;
break;
case TextAlign::LEFT:
default:
// LEFT
*x1 = x;
break;
}
switch (y_align) {
case TextAlign::BOTTOM:
*y1 = y - *height;
break;
case TextAlign::BASELINE:
*y1 = y - baseline;
break;
case TextAlign::CENTER_VERTICAL:
*y1 = y - (*height) / 2;
break;
case TextAlign::TOP:
default:
*y1 = y;
break;
}
}
void DisplayBuffer::print(int x, int y, BaseFont *font, Color color, const char *text) {
this->print(x, y, font, color, TextAlign::TOP_LEFT, text);
}
void DisplayBuffer::print(int x, int y, BaseFont *font, TextAlign align, const char *text) {
this->print(x, y, font, COLOR_ON, align, text);
}
void DisplayBuffer::print(int x, int y, BaseFont *font, const char *text) {
this->print(x, y, font, COLOR_ON, TextAlign::TOP_LEFT, text);
}
void DisplayBuffer::printf(int x, int y, BaseFont *font, Color color, TextAlign align, const char *format, ...) {
va_list arg;
va_start(arg, format);
this->vprintf_(x, y, font, color, align, format, arg);
va_end(arg);
}
void DisplayBuffer::printf(int x, int y, BaseFont *font, Color color, const char *format, ...) {
va_list arg;
va_start(arg, format);
this->vprintf_(x, y, font, color, TextAlign::TOP_LEFT, format, arg);
va_end(arg);
}
void DisplayBuffer::printf(int x, int y, BaseFont *font, TextAlign align, const char *format, ...) {
va_list arg;
va_start(arg, format);
this->vprintf_(x, y, font, COLOR_ON, align, format, arg);
va_end(arg);
}
void DisplayBuffer::printf(int x, int y, BaseFont *font, const char *format, ...) {
va_list arg;
va_start(arg, format);
this->vprintf_(x, y, font, COLOR_ON, TextAlign::TOP_LEFT, format, arg);
va_end(arg);
}
void DisplayBuffer::set_writer(display_writer_t &&writer) { this->writer_ = writer; }
void DisplayBuffer::set_pages(std::vector<DisplayPage *> pages) {
for (auto *page : pages)
page->set_parent(this);
for (uint32_t i = 0; i < pages.size() - 1; i++) {
pages[i]->set_next(pages[i + 1]);
pages[i + 1]->set_prev(pages[i]);
}
pages[0]->set_prev(pages[pages.size() - 1]);
pages[pages.size() - 1]->set_next(pages[0]);
this->show_page(pages[0]);
}
void DisplayBuffer::show_page(DisplayPage *page) {
this->previous_page_ = this->page_;
this->page_ = page;
if (this->previous_page_ != this->page_) {
for (auto *t : on_page_change_triggers_)
t->process(this->previous_page_, this->page_);
}
}
void DisplayBuffer::show_next_page() { this->page_->show_next(); }
void DisplayBuffer::show_prev_page() { this->page_->show_prev(); }
void DisplayBuffer::do_update_() {
if (this->auto_clear_enabled_) {
this->clear();
}
if (this->page_ != nullptr) {
this->page_->get_writer()(*this);
} else if (this->writer_.has_value()) {
(*this->writer_)(*this);
}
// remove all not ended clipping regions
while (is_clipping()) {
end_clipping();
}
}
void DisplayOnPageChangeTrigger::process(DisplayPage *from, DisplayPage *to) {
if ((this->from_ == nullptr || this->from_ == from) && (this->to_ == nullptr || this->to_ == to))
this->trigger(from, to);
}
void DisplayBuffer::strftime(int x, int y, BaseFont *font, Color color, TextAlign align, const char *format,
ESPTime time) {
char buffer[64];
size_t ret = time.strftime(buffer, sizeof(buffer), format);
if (ret > 0)
this->print(x, y, font, color, align, buffer);
}
void DisplayBuffer::strftime(int x, int y, BaseFont *font, Color color, const char *format, ESPTime time) {
this->strftime(x, y, font, color, TextAlign::TOP_LEFT, format, time);
}
void DisplayBuffer::strftime(int x, int y, BaseFont *font, TextAlign align, const char *format, ESPTime time) {
this->strftime(x, y, font, COLOR_ON, align, format, time);
}
void DisplayBuffer::strftime(int x, int y, BaseFont *font, const char *format, ESPTime time) {
this->strftime(x, y, font, COLOR_ON, TextAlign::TOP_LEFT, format, time);
}
void DisplayBuffer::start_clipping(Rect rect) {
if (!this->clipping_rectangle_.empty()) {
Rect r = this->clipping_rectangle_.back();
rect.shrink(r);
}
this->clipping_rectangle_.push_back(rect);
}
void DisplayBuffer::end_clipping() {
if (this->clipping_rectangle_.empty()) {
ESP_LOGE(TAG, "clear: Clipping is not set.");
} else {
this->clipping_rectangle_.pop_back();
}
}
void DisplayBuffer::extend_clipping(Rect add_rect) {
if (this->clipping_rectangle_.empty()) {
ESP_LOGE(TAG, "add: Clipping is not set.");
} else {
this->clipping_rectangle_.back().extend(add_rect);
}
}
void DisplayBuffer::shrink_clipping(Rect add_rect) {
if (this->clipping_rectangle_.empty()) {
ESP_LOGE(TAG, "add: Clipping is not set.");
} else {
this->clipping_rectangle_.back().shrink(add_rect);
}
}
Rect DisplayBuffer::get_clipping() {
if (this->clipping_rectangle_.empty()) {
return Rect();
} else {
return this->clipping_rectangle_.back();
}
}
DisplayPage::DisplayPage(display_writer_t writer) : writer_(std::move(writer)) {}
void DisplayPage::show() { this->parent_->show_page(this); }
void DisplayPage::show_next() { this->next_->show(); }
void DisplayPage::show_prev() { this->prev_->show(); }
void DisplayPage::set_parent(DisplayBuffer *parent) { this->parent_ = parent; }
void DisplayPage::set_prev(DisplayPage *prev) { this->prev_ = prev; }
void DisplayPage::set_next(DisplayPage *next) { this->next_ = next; }
const display_writer_t &DisplayPage::get_writer() const { return this->writer_; }
} // namespace display
} // namespace esphome