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esphome/esphome/components/runtime_image/runtime_image.cpp

301 lines
9.0 KiB
C++

#include "runtime_image.h"
#include "image_decoder.h"
#include "esphome/core/log.h"
#include "esphome/core/helpers.h"
#include <cstring>
#ifdef USE_RUNTIME_IMAGE_BMP
#include "bmp_decoder.h"
#endif
#ifdef USE_RUNTIME_IMAGE_JPEG
#include "jpeg_decoder.h"
#endif
#ifdef USE_RUNTIME_IMAGE_PNG
#include "png_decoder.h"
#endif
namespace esphome::runtime_image {
static const char *const TAG = "runtime_image";
inline bool is_color_on(const Color &color) {
// This produces the most accurate monochrome conversion, but is slightly slower.
// return (0.2125 * color.r + 0.7154 * color.g + 0.0721 * color.b) > 127;
// Approximation using fast integer computations; produces acceptable results
// Equivalent to 0.25 * R + 0.5 * G + 0.25 * B
return ((color.r >> 2) + (color.g >> 1) + (color.b >> 2)) & 0x80;
}
RuntimeImage::RuntimeImage(ImageFormat format, image::ImageType type, image::Transparency transparency,
image::Image *placeholder, bool is_big_endian, int fixed_width, int fixed_height)
: Image(nullptr, 0, 0, type, transparency),
format_(format),
fixed_width_(fixed_width),
fixed_height_(fixed_height),
placeholder_(placeholder),
is_big_endian_(is_big_endian) {}
RuntimeImage::~RuntimeImage() { this->release(); }
int RuntimeImage::resize(int width, int height) {
// Use fixed dimensions if specified (0 means auto-resize)
int target_width = this->fixed_width_ ? this->fixed_width_ : width;
int target_height = this->fixed_height_ ? this->fixed_height_ : height;
size_t result = this->resize_buffer_(target_width, target_height);
if (result > 0 && this->progressive_display_) {
// Update display dimensions for progressive display
this->width_ = this->buffer_width_;
this->height_ = this->buffer_height_;
this->data_start_ = this->buffer_;
}
return result;
}
void RuntimeImage::draw_pixel(int x, int y, const Color &color) {
if (!this->buffer_) {
ESP_LOGE(TAG, "Buffer not allocated!");
return;
}
if (x < 0 || y < 0 || x >= this->buffer_width_ || y >= this->buffer_height_) {
ESP_LOGE(TAG, "Tried to paint a pixel (%d,%d) outside the image!", x, y);
return;
}
switch (this->type_) {
case image::IMAGE_TYPE_BINARY: {
const uint32_t width_8 = ((this->buffer_width_ + 7u) / 8u) * 8u;
uint32_t pos = x + y * width_8;
auto bitno = 0x80 >> (pos % 8u);
pos /= 8u;
auto on = is_color_on(color);
if (this->has_transparency() && color.w < 0x80)
on = false;
if (on) {
this->buffer_[pos] |= bitno;
} else {
this->buffer_[pos] &= ~bitno;
}
break;
}
case image::IMAGE_TYPE_GRAYSCALE: {
uint32_t pos = this->get_position_(x, y);
auto gray = static_cast<uint8_t>(0.2125 * color.r + 0.7154 * color.g + 0.0721 * color.b);
if (this->transparency_ == image::TRANSPARENCY_CHROMA_KEY) {
if (gray == 1) {
gray = 0;
}
if (color.w < 0x80) {
gray = 1;
}
} else if (this->transparency_ == image::TRANSPARENCY_ALPHA_CHANNEL) {
if (color.w != 0xFF)
gray = color.w;
}
this->buffer_[pos] = gray;
break;
}
case image::IMAGE_TYPE_RGB565: {
uint32_t pos = this->get_position_(x, y);
Color mapped_color = color;
this->map_chroma_key(mapped_color);
uint16_t rgb565 = display::ColorUtil::color_to_565(mapped_color);
if (this->is_big_endian_) {
this->buffer_[pos + 0] = static_cast<uint8_t>((rgb565 >> 8) & 0xFF);
this->buffer_[pos + 1] = static_cast<uint8_t>(rgb565 & 0xFF);
} else {
this->buffer_[pos + 0] = static_cast<uint8_t>(rgb565 & 0xFF);
this->buffer_[pos + 1] = static_cast<uint8_t>((rgb565 >> 8) & 0xFF);
}
if (this->transparency_ == image::TRANSPARENCY_ALPHA_CHANNEL) {
this->buffer_[pos + 2] = color.w;
}
break;
}
case image::IMAGE_TYPE_RGB: {
uint32_t pos = this->get_position_(x, y);
Color mapped_color = color;
this->map_chroma_key(mapped_color);
this->buffer_[pos + 0] = mapped_color.r;
this->buffer_[pos + 1] = mapped_color.g;
this->buffer_[pos + 2] = mapped_color.b;
if (this->transparency_ == image::TRANSPARENCY_ALPHA_CHANNEL) {
this->buffer_[pos + 3] = color.w;
}
break;
}
}
}
void RuntimeImage::map_chroma_key(Color &color) {
if (this->transparency_ == image::TRANSPARENCY_CHROMA_KEY) {
if (color.g == 1 && color.r == 0 && color.b == 0) {
color.g = 0;
}
if (color.w < 0x80) {
color.r = 0;
color.g = this->type_ == image::IMAGE_TYPE_RGB565 ? 4 : 1;
color.b = 0;
}
}
}
void RuntimeImage::draw(int x, int y, display::Display *display, Color color_on, Color color_off) {
if (this->data_start_) {
// If we have a complete image, use the base class draw method
Image::draw(x, y, display, color_on, color_off);
} else if (this->placeholder_) {
// Show placeholder while the runtime image is not available
this->placeholder_->draw(x, y, display, color_on, color_off);
}
// If no image is loaded and no placeholder, nothing to draw
}
bool RuntimeImage::begin_decode(size_t expected_size) {
if (this->decoder_) {
ESP_LOGW(TAG, "Decoding already in progress");
return false;
}
this->decoder_ = this->create_decoder_();
if (!this->decoder_) {
ESP_LOGE(TAG, "Failed to create decoder for format %d", this->format_);
return false;
}
this->total_size_ = expected_size;
this->decoded_bytes_ = 0;
// Initialize decoder
int result = this->decoder_->prepare(expected_size);
if (result < 0) {
ESP_LOGE(TAG, "Failed to prepare decoder: %d", result);
this->decoder_ = nullptr;
return false;
}
return true;
}
int RuntimeImage::feed_data(uint8_t *data, size_t len) {
if (!this->decoder_) {
ESP_LOGE(TAG, "No decoder initialized");
return -1;
}
int consumed = this->decoder_->decode(data, len);
if (consumed > 0) {
this->decoded_bytes_ += consumed;
}
return consumed;
}
bool RuntimeImage::end_decode() {
if (!this->decoder_) {
return false;
}
// Finalize the image for display
if (!this->progressive_display_) {
// Only now make the image visible
this->width_ = this->buffer_width_;
this->height_ = this->buffer_height_;
this->data_start_ = this->buffer_;
}
// Clean up decoder
this->decoder_ = nullptr;
ESP_LOGD(TAG, "Decoding complete: %dx%d, %zu bytes", this->width_, this->height_, this->decoded_bytes_);
return true;
}
bool RuntimeImage::is_decode_finished() const {
if (!this->decoder_) {
return false;
}
return this->decoder_->is_finished();
}
void RuntimeImage::release() {
this->release_buffer_();
// Reset decoder separately — release() can be called from within the decoder
// (via set_size -> resize -> resize_buffer_), so we must not destroy the decoder here.
// The decoder lifecycle is managed by begin_decode()/end_decode().
this->decoder_ = nullptr;
}
void RuntimeImage::release_buffer_() {
if (this->buffer_) {
ESP_LOGV(TAG, "Releasing buffer of size %zu", this->get_buffer_size_(this->buffer_width_, this->buffer_height_));
this->allocator_.deallocate(this->buffer_, this->get_buffer_size_(this->buffer_width_, this->buffer_height_));
this->buffer_ = nullptr;
this->data_start_ = nullptr;
this->width_ = 0;
this->height_ = 0;
this->buffer_width_ = 0;
this->buffer_height_ = 0;
}
}
size_t RuntimeImage::resize_buffer_(int width, int height) {
size_t new_size = this->get_buffer_size_(width, height);
if (this->buffer_ && this->buffer_width_ == width && this->buffer_height_ == height) {
// Buffer already allocated with correct size
return new_size;
}
// Release old buffer if dimensions changed
if (this->buffer_) {
this->release_buffer_();
}
ESP_LOGD(TAG, "Allocating buffer: %dx%d, %zu bytes", width, height, new_size);
this->buffer_ = this->allocator_.allocate(new_size);
if (!this->buffer_) {
ESP_LOGE(TAG, "Failed to allocate %zu bytes. Largest free block: %zu", new_size,
this->allocator_.get_max_free_block_size());
return 0;
}
// Clear buffer
memset(this->buffer_, 0, new_size);
this->buffer_width_ = width;
this->buffer_height_ = height;
return new_size;
}
size_t RuntimeImage::get_buffer_size_(int width, int height) const {
return (this->get_bpp() * width + 7u) / 8u * height;
}
int RuntimeImage::get_position_(int x, int y) const { return (x + y * this->buffer_width_) * this->get_bpp() / 8; }
std::unique_ptr<ImageDecoder> RuntimeImage::create_decoder_() {
switch (this->format_) {
#ifdef USE_RUNTIME_IMAGE_BMP
case BMP:
return make_unique<BmpDecoder>(this);
#endif
#ifdef USE_RUNTIME_IMAGE_JPEG
case JPEG:
return make_unique<JpegDecoder>(this);
#endif
#ifdef USE_RUNTIME_IMAGE_PNG
case PNG:
return make_unique<PngDecoder>(this);
#endif
default:
ESP_LOGE(TAG, "Unsupported image format: %d", this->format_);
return nullptr;
}
}
} // namespace esphome::runtime_image