/*============================================================================ This C header file is part of the SoftFloat IEC/IEEE Floating-point Arithmetic Package, Release 2b. Written by John R. Hauser. This work was made possible in part by the International Computer Science Institute, located at Suite 600, 1947 Center Street, Berkeley, California 94704. Funding was partially provided by the National Science Foundation under grant MIP-9311980. The original version of this code was written as part of a project to build a fixed-point vector processor in collaboration with the University of California at Berkeley, overseen by Profs. Nelson Morgan and John Wawrzynek. More information is available through the Web page `http://www.cs.berkeley.edu/~jhauser/ arithmetic/SoftFloat.html'. THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE. Although reasonable effort has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT TIMES RESULT IN INCORRECT BEHAVIOR. USE OF THIS SOFTWARE IS RESTRICTED TO PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ALL LOSSES, COSTS, OR OTHER PROBLEMS THEY INCUR DUE TO THE SOFTWARE, AND WHO FURTHERMORE EFFECTIVELY INDEMNIFY JOHN HAUSER AND THE INTERNATIONAL COMPUTER SCIENCE INSTITUTE (possibly via similar legal warning) AGAINST ALL LOSSES, COSTS, OR OTHER PROBLEMS INCURRED BY THEIR CUSTOMERS AND CLIENTS DUE TO THE SOFTWARE. Derivative works are acceptable, even for commercial purposes, so long as (1) the source code for the derivative work includes prominent notice that the work is derivative, and (2) the source code includes prominent notice with these four paragraphs for those parts of this code that are retained. =============================================================================*/ /*============================================================================ * Adapted for Bochs (x86 achitecture simulator) by * Stanislav Shwartsman [sshwarts at sourceforge net] * ==========================================================================*/ #include "config.h" /* generated by configure script from config.h.in */ #ifndef _SOFTFLOAT_H_ #define _SOFTFLOAT_H_ #define FLOAT16 #define FLOATX80 /*---------------------------------------------------------------------------- | Software IEC/IEEE floating-point types. *----------------------------------------------------------------------------*/ #ifdef FLOAT16 typedef Bit16u float16; #endif typedef Bit32u float32; typedef Bit64u float64; /*---------------------------------------------------------------------------- | Software IEC/IEEE floating-point class. *----------------------------------------------------------------------------*/ typedef enum { float_zero, float_SNaN, float_QNaN, float_negative_inf, float_positive_inf, float_denormal, float_normalized } float_class_t; /*---------------------------------------------------------------------------- | Software IEC/IEEE floating-point NaN operands handling mode. *----------------------------------------------------------------------------*/ enum float_nan_handling_mode_t { float_larger_significand_nan = 0, // this mode used by x87 FPU float_first_operand_nan = 1 // this mode used by SSE }; /*---------------------------------------------------------------------------- | Software IEC/IEEE floating-point rounding mode. *----------------------------------------------------------------------------*/ enum float_round_t { float_round_nearest_even = 0, float_round_down = 1, float_round_up = 2, float_round_to_zero = 3 }; /*---------------------------------------------------------------------------- | Software IEC/IEEE floating-point exception flags. *----------------------------------------------------------------------------*/ enum float_exception_flag_t { float_flag_invalid = 0x01, float_flag_denormal = 0x02, float_flag_divbyzero = 0x04, float_flag_overflow = 0x08, float_flag_underflow = 0x10, float_flag_inexact = 0x20 }; extern const unsigned float_all_exceptions_mask; #ifdef FLOATX80 #define RAISE_SW_C1 0x0200 #endif /*---------------------------------------------------------------------------- | Software IEC/IEEE floating-point ordering relations *----------------------------------------------------------------------------*/ enum { float_relation_less = -1, float_relation_equal = 0, float_relation_greater = 1, float_relation_unordered = 2 }; /*---------------------------------------------------------------------------- | Options to indicate which negations to perform in float*_muladd() | Using these differs from negating an input or output before calling | the muladd function in that this means that a NaN doesn't have its | sign bit inverted before it is propagated. *----------------------------------------------------------------------------*/ enum { float_muladd_negate_c = 1, float_muladd_negate_product = 2, float_muladd_negate_result = float_muladd_negate_c | float_muladd_negate_product }; /*---------------------------------------------------------------------------- | Software IEC/IEEE floating-point status structure. *----------------------------------------------------------------------------*/ struct float_status_t { #ifdef FLOATX80 int float_rounding_precision; /* floatx80 only */ #endif int float_rounding_mode; int float_exception_flags; int float_exception_masks; int float_suppress_exception; int float_nan_handling_mode; /* flag register */ int flush_underflow_to_zero; /* flag register */ int denormals_are_zeros; /* flag register */ }; /*---------------------------------------------------------------------------- | Routine to raise any or all of the software IEC/IEEE floating-point | exception flags. *----------------------------------------------------------------------------*/ BX_CPP_INLINE void float_raise(struct float_status_t *status, int flags) { status->float_exception_flags |= flags; } /*---------------------------------------------------------------------------- | Returns raised IEC/IEEE floating-point exception flags. *----------------------------------------------------------------------------*/ BX_CPP_INLINE int get_exception_flags(const struct float_status_t *status) { return status->float_exception_flags & ~status->float_suppress_exception; } /*---------------------------------------------------------------------------- | Routine to check if any or all of the software IEC/IEEE floating-point | exceptions are masked. *----------------------------------------------------------------------------*/ BX_CPP_INLINE int float_exception_masked(const struct float_status_t *status, int flag) { return status->float_exception_masks & flag; } /*---------------------------------------------------------------------------- | Returns current floating point rounding mode specified by status word. *----------------------------------------------------------------------------*/ BX_CPP_INLINE int get_float_rounding_mode(const struct float_status_t *status) { return status->float_rounding_mode; } /*---------------------------------------------------------------------------- | Returns current floating point precision (floatx80 only). *----------------------------------------------------------------------------*/ #ifdef FLOATX80 BX_CPP_INLINE int get_float_rounding_precision(const struct float_status_t *status) { return status->float_rounding_precision; } #endif /*---------------------------------------------------------------------------- | Returns current floating point NaN operands handling mode specified | by status word. *----------------------------------------------------------------------------*/ BX_CPP_INLINE int get_float_nan_handling_mode(const struct float_status_t *status) { return status->float_nan_handling_mode; } /*---------------------------------------------------------------------------- | Raise floating point precision lost up flag (floatx80 only). *----------------------------------------------------------------------------*/ #ifdef FLOATX80 BX_CPP_INLINE void set_float_rounding_up(struct float_status_t *status) { status->float_exception_flags |= RAISE_SW_C1; } #endif /*---------------------------------------------------------------------------- | Returns 1 if the feature is supported; | otherwise returns 0. *----------------------------------------------------------------------------*/ BX_CPP_INLINE int get_denormals_are_zeros(const struct float_status_t *status) { return status->denormals_are_zeros; } /*---------------------------------------------------------------------------- | Returns 1 if the feature is supported; | otherwise returns 0. *----------------------------------------------------------------------------*/ BX_CPP_INLINE int get_flush_underflow_to_zero(const struct float_status_t *status) { return status->flush_underflow_to_zero; } /*---------------------------------------------------------------------------- | Software IEC/IEEE integer-to-floating-point conversion routines. *----------------------------------------------------------------------------*/ float32 int32_to_float32(Bit32s, struct float_status_t *status); float64 int32_to_float64(Bit32s); float32 int64_to_float32(Bit64s, struct float_status_t *status); float64 int64_to_float64(Bit64s, struct float_status_t *status); float32 uint32_to_float32(Bit32u, struct float_status_t *status); float64 uint32_to_float64(Bit32u); float32 uint64_to_float32(Bit64u, struct float_status_t *status); float64 uint64_to_float64(Bit64u, struct float_status_t *status); /*---------------------------------------------------------------------------- | Software IEC/IEEE single-precision conversion routines. *----------------------------------------------------------------------------*/ Bit32s float32_to_int32(float32, struct float_status_t *status); Bit32s float32_to_int32_round_to_zero(float32, struct float_status_t *status); Bit64s float32_to_int64(float32, struct float_status_t *status); Bit64s float32_to_int64_round_to_zero(float32, struct float_status_t *status); Bit32u float32_to_uint32(float32, struct float_status_t *status); Bit32u float32_to_uint32_round_to_zero(float32, struct float_status_t *status); Bit64u float32_to_uint64(float32, struct float_status_t *status); Bit64u float32_to_uint64_round_to_zero(float32, struct float_status_t *status); float64 float32_to_float64(float32, struct float_status_t *status); /*---------------------------------------------------------------------------- | Software IEC/IEEE single-precision operations. *----------------------------------------------------------------------------*/ float32 float32_round_to_int(float32, Bit8u scale, struct float_status_t *status); float32 float32_add(float32, float32, struct float_status_t *status); float32 float32_sub(float32, float32, struct float_status_t *status); float32 float32_mul(float32, float32, struct float_status_t *status); float32 float32_div(float32, float32, struct float_status_t *status); float32 float32_sqrt(float32, struct float_status_t *status); float32 float32_frc(float32, struct float_status_t *status); float32 float32_muladd(float32, float32, float32, int flags, struct float_status_t *status); float32 float32_scalef(float32, float32, struct float_status_t *status); int float32_compare(float32, float32, int quiet, struct float_status_t *status); BX_CPP_INLINE float32 float32_round_to_int_one(float32 a, struct float_status_t *status) { return float32_round_to_int(a, 0, status); } BX_CPP_INLINE float32 float32_fmadd(float32 a, float32 b, float32 c, struct float_status_t *status) { return float32_muladd(a, b, c, 0, status); } BX_CPP_INLINE float32 float32_fmsub(float32 a, float32 b, float32 c, struct float_status_t *status) { return float32_muladd(a, b, c, float_muladd_negate_c, status); } BX_CPP_INLINE float32 float32_fnmadd(float32 a, float32 b, float32 c, struct float_status_t *status) { return float32_muladd(a, b, c, float_muladd_negate_product, status); } BX_CPP_INLINE float32 float32_fnmsub(float32 a, float32 b, float32 c, struct float_status_t *status) { return float32_muladd(a, b, c, float_muladd_negate_result, status); } BX_CPP_INLINE int float32_compare_two(float32 a, float32 b, struct float_status_t *status) { return float32_compare(a, b, 0, status); } BX_CPP_INLINE int float32_compare_quiet(float32 a, float32 b, struct float_status_t *status) { return float32_compare(a, b, 1, status); } float_class_t float32_class(float32); float32 float32_min(float32 a, float32 b, struct float_status_t *status); float32 float32_max(float32 a, float32 b, struct float_status_t *status); float32 float32_minmax(float32 a, float32 b, int is_max, int is_abs, struct float_status_t *status); float32 float32_getexp(float32 a, struct float_status_t *status); float32 float32_getmant(float32 a, struct float_status_t *status, int sign_ctrl, int interv); /*---------------------------------------------------------------------------- | Software IEC/IEEE double-precision conversion routines. *----------------------------------------------------------------------------*/ Bit32s float64_to_int32(float64, struct float_status_t *status); Bit32s float64_to_int32_round_to_zero(float64, struct float_status_t *status); Bit64s float64_to_int64(float64, struct float_status_t *status); Bit64s float64_to_int64_round_to_zero(float64, struct float_status_t *status); Bit32u float64_to_uint32(float64, struct float_status_t *status); Bit32u float64_to_uint32_round_to_zero(float64, struct float_status_t *status); Bit64u float64_to_uint64(float64, struct float_status_t *status); Bit64u float64_to_uint64_round_to_zero(float64, struct float_status_t *status); float32 float64_to_float32(float64, struct float_status_t *status); /*---------------------------------------------------------------------------- | Software IEC/IEEE double-precision operations. *----------------------------------------------------------------------------*/ float64 float64_round_to_int(float64, Bit8u scale, struct float_status_t *status); float64 float64_add(float64, float64, struct float_status_t *status); float64 float64_sub(float64, float64, struct float_status_t *status); float64 float64_mul(float64, float64, struct float_status_t *status); float64 float64_div(float64, float64, struct float_status_t *status); float64 float64_sqrt(float64, struct float_status_t *status); float64 float64_frc(float64, struct float_status_t *status); float64 float64_muladd(float64, float64, float64, int flags, struct float_status_t *status); float64 float64_scalef(float64, float64, struct float_status_t *status); int float64_compare(float64, float64, int quiet, struct float_status_t *status); BX_CPP_INLINE float64 float64_round_to_int_one(float64 a, struct float_status_t *status) { return float64_round_to_int(a, 0, status); } BX_CPP_INLINE float64 float64_fmadd(float64 a, float64 b, float64 c, struct float_status_t *status) { return float64_muladd(a, b, c, 0, status); } BX_CPP_INLINE float64 float64_fmsub(float64 a, float64 b, float64 c, struct float_status_t *status) { return float64_muladd(a, b, c, float_muladd_negate_c, status); } BX_CPP_INLINE float64 float64_fnmadd(float64 a, float64 b, float64 c, struct float_status_t *status) { return float64_muladd(a, b, c, float_muladd_negate_product, status); } BX_CPP_INLINE float64 float64_fnmsub(float64 a, float64 b, float64 c, struct float_status_t *status) { return float64_muladd(a, b, c, float_muladd_negate_result, status); } BX_CPP_INLINE int float64_compare_two(float64 a, float64 b, struct float_status_t *status) { return float64_compare(a, b, 0, status); } BX_CPP_INLINE int float64_compare_quiet(float64 a, float64 b, struct float_status_t *status) { return float64_compare(a, b, 1, status); } float_class_t float64_class(float64); float64 float64_min(float64 a, float64 b, struct float_status_t *status); float64 float64_max(float64 a, float64 b, struct float_status_t *status); float64 float64_minmax(float64 a, float64 b, int is_max, int is_abs, struct float_status_t *status); float64 float64_getexp(float64 a, struct float_status_t *status); float64 float64_getmant(float64 a, struct float_status_t *status, int sign_ctrl, int interv); #ifdef FLOAT16 float32 float16_to_float32(float16, struct float_status_t *status); float16 float32_to_float16(float32, struct float_status_t *status); float_class_t float16_class(float16); #endif #ifdef FLOATX80 /*---------------------------------------------------------------------------- | Software IEC/IEEE floating-point types. *----------------------------------------------------------------------------*/ #ifdef BX_BIG_ENDIAN typedef struct floatx80 { // leave alignment to compiler Bit16u exp; Bit64u fraction; }; floatx80 #else typedef struct floatx80 { Bit64u fraction; Bit16u exp; } floatx80; #endif #ifdef __cplusplus extern "C" { #endif /*---------------------------------------------------------------------------- | Software IEC/IEEE integer-to-floating-point conversion routines. *----------------------------------------------------------------------------*/ floatx80 int32_to_floatx80(Bit32s); floatx80 int64_to_floatx80(Bit64s); /*---------------------------------------------------------------------------- | Software IEC/IEEE extended double-precision conversion routines. *----------------------------------------------------------------------------*/ floatx80 float32_to_floatx80(float32, struct float_status_t *status); floatx80 float64_to_floatx80(float64, struct float_status_t *status); Bit32s floatx80_to_int32(floatx80, struct float_status_t *status); Bit32s floatx80_to_int32_round_to_zero(floatx80, struct float_status_t *status); Bit64s floatx80_to_int64(floatx80, struct float_status_t *status); Bit64s floatx80_to_int64_round_to_zero(floatx80, struct float_status_t *status); float32 floatx80_to_float32(floatx80, struct float_status_t *status); float64 floatx80_to_float64(floatx80, struct float_status_t *status); /*---------------------------------------------------------------------------- | Software IEC/IEEE extended double-precision operations. *----------------------------------------------------------------------------*/ floatx80 floatx80_round_to_int(floatx80, struct float_status_t *status); floatx80 floatx80_add(floatx80, floatx80, struct float_status_t *status); floatx80 floatx80_sub(floatx80, floatx80, struct float_status_t *status); floatx80 floatx80_mul(floatx80, floatx80, struct float_status_t *status); floatx80 floatx80_div(floatx80, floatx80, struct float_status_t *status); floatx80 floatx80_sqrt(floatx80, struct float_status_t *status); float_class_t floatx80_class(floatx80); #ifdef __cplusplus } #endif #endif /* FLOATX80 */ #ifdef FLOAT128 #ifdef BX_BIG_ENDIAN typedef struct float128 { Bit64u hi, lo; } float128; #else typedef struct float128 { Bit64u lo, hi; } float128; #endif #ifdef __cplusplus extern "C" { #endif /*---------------------------------------------------------------------------- | Software IEC/IEEE quadruple-precision conversion routines. *----------------------------------------------------------------------------*/ float128 floatx80_to_float128(floatx80 a, struct float_status_t *status); floatx80 float128_to_floatx80(float128 a, struct float_status_t *status); float128 int64_to_float128(Bit64s a); /*---------------------------------------------------------------------------- | Software IEC/IEEE extended double-precision operations. *----------------------------------------------------------------------------*/ floatx80 floatx80_128_mul(floatx80 a, float128 b, struct float_status_t *status); /*---------------------------------------------------------------------------- | Software IEC/IEEE quadruple-precision operations. *----------------------------------------------------------------------------*/ float128 float128_add(float128 a, float128 b, struct float_status_t *status); float128 float128_sub(float128 a, float128 b, struct float_status_t *status); float128 float128_mul(float128 a, float128 b, struct float_status_t *status); float128 float128_div(float128 a, float128 b, struct float_status_t *status); #ifdef __cplusplus } #endif #endif /* FLOAT128 */ #endif