From ad64553992233d4c31133423fc53dad6e96b8ab8 Mon Sep 17 00:00:00 2001 From: Alexander Babikov Date: Tue, 21 Oct 2025 16:14:21 +0500 Subject: [PATCH] Properly fix the workaround for OpenGL 3.0-3.1 It was incorrectly comparing the OpenGL version and the GLSL version, plus the pointer arithmetic broke with debug builds Also rename the misleadingly-named array and fix logging --- src/qt/qt_openglrenderer.cpp | 19 +++++++++---------- src/qt/qt_openglrenderer.hpp | 2 +- 2 files changed, 10 insertions(+), 11 deletions(-) diff --git a/src/qt/qt_openglrenderer.cpp b/src/qt/qt_openglrenderer.cpp index c8c2e2fc6..9b1233f7d 100644 --- a/src/qt/qt_openglrenderer.cpp +++ b/src/qt/qt_openglrenderer.cpp @@ -42,6 +42,8 @@ extern MainWindow* main_window; #include #include +#include +#define HAVE_STDARG_H #include "qt_openglrenderer.hpp" #include "qt_openglshadermanagerdialog.hpp" @@ -152,7 +154,7 @@ ogl3_log(const char *fmt, ...) if (ogl3_do_log) { va_start(ap, fmt); - ogl3_log_ex(fmt, ap); + pclog_ex(fmt, ap); va_end(ap); } } @@ -219,10 +221,7 @@ OpenGLRenderer::compile_shader(GLenum shader_type, const char *prepend, const ch snprintf(version, 49, "%s\n", versionRegex.match(progSource).captured(1).toLatin1().data()); progSource.remove(versionRegex); } else { - version_loc = ((char *) this->glslVersion.toLatin1().data()) + 9; - char glsl_ver[4] = { 0 }; - memcpy(glsl_ver, version_loc, 3); - int ver = atoi((char *) glsl_ver); + int ver = gl_version[0] * 100 + gl_version[1] * 10; if (ver == 300) ver = 130; else if (ver == 310) @@ -875,11 +874,11 @@ OpenGLRenderer::initialize() glw.initializeOpenGLFunctions(); ogl3_log("OpenGL information: [%s] %s (%s)\n", glw.glGetString(GL_VENDOR), glw.glGetString(GL_RENDERER), glw.glGetString(GL_VERSION)); - glsl_version[0] = glsl_version[1] = -1; - glw.glGetIntegerv(GL_MAJOR_VERSION, &glsl_version[0]); - glw.glGetIntegerv(GL_MINOR_VERSION, &glsl_version[1]); - if (glsl_version[0] < 3) { - throw opengl_init_error(tr("OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2").arg(glsl_version[0]).arg(glsl_version[1])); + gl_version[0] = gl_version[1] = -1; + glw.glGetIntegerv(GL_MAJOR_VERSION, &gl_version[0]); + glw.glGetIntegerv(GL_MINOR_VERSION, &gl_version[1]); + if (gl_version[0] < 3) { + throw opengl_init_error(tr("OpenGL version 3.0 or greater is required. Current GLSL version is %1.%2").arg(gl_version[0]).arg(gl_version[1])); } ogl3_log("Using OpenGL %s\n", glw.glGetString(GL_VERSION)); ogl3_log("Using Shading Language %s\n", glw.glGetString(GL_SHADING_LANGUAGE_VERSION)); diff --git a/src/qt/qt_openglrenderer.hpp b/src/qt/qt_openglrenderer.hpp index c2dc32917..22a8a17d3 100644 --- a/src/qt/qt_openglrenderer.hpp +++ b/src/qt/qt_openglrenderer.hpp @@ -102,7 +102,7 @@ private: void *unpackBuffer = nullptr; - int glsl_version[2] = { 0, 0 }; + int gl_version[2] = { 0, 0 }; void initialize(); void initializeExtensions();