Port remaining PCem OpenGL renderer features

This commit is contained in:
Cacodemon345
2025-08-27 02:24:59 +06:00
parent e42ce145b1
commit 18cdab52ac
7 changed files with 337 additions and 12 deletions

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@@ -234,6 +234,9 @@ int portable_mode = 0; /* We are runn
int monitor_edid = 0; /* (C) Which EDID to use. 0=default, 1=custom. */
char monitor_edid_path[1024] = { 0 }; /* (C) Path to custom EDID */
double video_gl_input_scale = 1.0; /* (C) OpenGL 3.x input scale */
int video_gl_input_scale_mode = FULLSCR_SCALE_FULL; /* (C) OpenGL 3.x input stretch mode */
// Accelerator key array
struct accelKey acc_keys[NUM_ACCELS];