usage/menubar: Document Vulkan renderer

This commit is contained in:
RichardG867
2022-05-28 16:01:13 -03:00
parent 4c4d776135
commit fcb9cb5724

View File

@@ -26,7 +26,7 @@ View
* **Renderer:** select a graphical renderer for the emulated display.
* **SDL (Hardware)** is recommended in most cases.
* **SDL (Software)** and **SDL (OpenGL)** are known to perform better on some host systems. Try these if your system is struggling to maintain 100% emulation speed.
* **SDL (Software)**, **SDL (OpenGL)** and **Vulkan** are known to perform better on some host systems. Try these if your system is struggling to maintain 100% emulation speed.
* **OpenGL (3.0 Core)** allows for shader effects to be applied to the emulated display, however, it is not compatible with older integrated GPUs.
* **Renderer options:** open a window to configure the *OpenGL (3.0 Core)* renderer. This option will be available if that renderer is selected.
@@ -79,7 +79,7 @@ Tools
* **Enable Discord integration:** enable Discord Rich Presence. 86Box shares the emulated machine's name, model and CPU with other Discord users.
.. note:: Integration requires the Discord desktop app, running on x86 or x64 Windows, ``x86_64`` Linux or Intel macOS. Discord does not provide integration support for other operating systems/architectures or the browser app. Additionally, integration will not be available on Windows if the included ``discord_game_sdk.dll`` file is missing from the 86Box directory.
.. note:: Integration requires the Discord desktop app, running on x86 or x64 Windows, ``x86_64`` Linux or Intel macOS. Discord does not provide integration support for other operating systems / architectures or the browser app. Additionally, integration will not be available on Windows if the included ``discord_game_sdk.dll`` file is missing from the 86Box directory.
* **Take screenshot:** take a screenshot of the emulated display. Screenshots are saved as .png images in the ``screenshots`` subdirectory found in the emulated machine's directory.
* **Sound gain:** open the :ref:`sound gain control <usage/statusbar:|sound| Sound>`, which is also accessible through the status bar.